Refine resale list badges

This commit is contained in:
2026-05-21 11:42:59 +09:00
parent a69b655995
commit 707da3b402
5 changed files with 331 additions and 334 deletions

View File

@@ -104,9 +104,7 @@ document.addEventListener('DOMContentLoaded', () => {
}
function formatItemCondition(itemCondition) {
if (!itemCondition) {
return language === 'ko' ? '미정' : '未設定';
}
if (!itemCondition || itemCondition === '-') return '';
const labels = {
ko: {
@@ -282,11 +280,11 @@ document.addEventListener('DOMContentLoaded', () => {
document.getElementById('gameCountry').textContent =
language === 'ko'
? game.country === 'JPN'
? '일본판'
: '한국판'
? '🇯🇵 일본판'
: '🇰🇷 한국 정발판'
: game.country === 'JPN'
? '日本版'
: '韓国版';
? '🇯🇵 日本版'
: '🇰🇷 韓国版';
// 게임 정보 설정
const gameInfo = document.getElementById('gameInfo');

View File

@@ -30,9 +30,6 @@ document.addEventListener('DOMContentLoaded', () => {
title: '제목',
info: '판매가',
status: '판매 상태',
role: '가격 범위',
itemCondition: '제품 상태',
location: '지역',
},
sortOptions: {
sortByNoDesc: '순번 최신순',
@@ -63,9 +60,6 @@ document.addEventListener('DOMContentLoaded', () => {
title: 'タイトル',
info: '販売価格',
status: '販売状態',
role: '価格帯',
itemCondition: '商品状態',
location: '地域',
},
sortOptions: {
sortByNoDesc: '番号降順',
@@ -115,12 +109,6 @@ document.addEventListener('DOMContentLoaded', () => {
headers[0].textContent = texts.tableHeaders.title;
headers[1].textContent = texts.tableHeaders.info;
headers[2].textContent = texts.tableHeaders.status;
headers[3].textContent = SHOW_RECOMMENDED_PRICE_RANGE_BY_DEFAULT
? texts.tableHeaders.role
: texts.tableHeaders.itemCondition;
headers[4].textContent = texts.tableHeaders.location;
headers[3].classList.add('sm:table-cell');
headers[3].classList.remove('sm:hidden');
// 로딩 텍스트 업데이트
loading.textContent = texts.loading;
@@ -612,13 +600,15 @@ document.addEventListener('DOMContentLoaded', () => {
formattedConfidenceDescription: formatConfidenceDescription(game.sale?.confidence),
formattedSaleStatus: formatSaleStatus(game.status),
formattedItemCondition: formatItemCondition(game.itemCondition),
formattedEdition: formatEdition(game.country),
formattedKoreanSupport: formatKoreanSupport(game.language),
hasItemCondition: Boolean(formatItemCondition(game.itemCondition)),
hasKoreanSupport: hasKoreanLanguage(game.language),
};
}
function formatItemCondition(itemCondition) {
if (!itemCondition) {
return filterState.language === 'ko' ? '미정' : '未設定';
}
if (!itemCondition || itemCondition === '-') return '';
const labels = {
ko: {
@@ -634,6 +624,32 @@ document.addEventListener('DOMContentLoaded', () => {
return labels[filterState.language][itemCondition] || itemCondition;
}
function formatEdition(country) {
if (country === 'JPN') {
return filterState.language === 'ko' ? '🇯🇵 일본판' : '🇯🇵 日本版';
}
if (country === 'KOR') {
return filterState.language === 'ko' ? '🇰🇷 한국 정발판' : '🇰🇷 韓国版';
}
return country || '';
}
function hasKoreanLanguage(language) {
return Boolean(language?.includes('韓国語') || language?.includes('한국어'));
}
function formatKoreanSupport(language) {
const isSupported = hasKoreanLanguage(language);
if (filterState.language === 'ko') {
return isSupported ? '🇰🇷 한국어 지원' : '❌ 한국어 미지원';
}
return isSupported ? '🇰🇷 韓国語対応' : '❌ 韓国語非対応';
}
function formatKRW(value) {
if (typeof value !== 'number') return uiTexts[filterState.language].pricePending;
return `${value.toLocaleString('ko-KR')}`;
@@ -707,20 +723,41 @@ document.addEventListener('DOMContentLoaded', () => {
}
function getItemConditionClass(itemCondition) {
switch (itemCondition) {
case 'SEALED':
return 'bg-amber-100 text-amber-800';
case 'OPENED':
return 'bg-slate-100 text-slate-700';
default:
return 'bg-gray-100 text-gray-500';
}
return 'bg-amber-100 text-amber-800';
}
function getCountryClass(country) {
return country === 'JPN'
? 'text-red-600 hover:text-red-900'
: 'text-indigo-600 hover:text-indigo-900';
function getEditionClass(country) {
return country === 'JPN' ? 'bg-red-100 text-red-800' : 'bg-indigo-100 text-indigo-800';
}
function getKoreanSupportClass(hasKoreanSupport) {
return hasKoreanSupport ? 'bg-emerald-100 text-emerald-800' : 'bg-gray-100 text-gray-600';
}
function renderInfoBadges(game, justifyClass = '') {
return `
<div class="flex flex-wrap items-center gap-1.5 ${justifyClass}">
${
game.hasItemCondition
? `<span class="rounded-full px-2 text-xs font-semibold leading-5 ${getItemConditionClass(
game.itemCondition,
)}">
${game.formattedItemCondition}
</span>`
: ''
}
<span class="rounded-full px-2 text-xs font-semibold leading-5 ${getEditionClass(
game.country,
)}">
${game.formattedEdition}
</span>
<span class="rounded-full px-2 text-xs font-semibold leading-5 ${getKoreanSupportClass(
game.hasKoreanSupport,
)}">
${game.formattedKoreanSupport}
</span>
</div>
`;
}
function createGameRow(game, index) {
@@ -742,6 +779,9 @@ document.addEventListener('DOMContentLoaded', () => {
<div class="font-medium leading-5 text-gray-900 flex items-center gap-1">
${game.sale?.priceVerified ? `${VERIFIED_PRICE_MARK} ` : ''}<span>${game.no}. ${game.formattedTitle}</span>
</div>
<div class="mt-2">
${renderInfoBadges(game)}
</div>
<div class="mt-1 max-w-lg text-xs leading-5 text-gray-500">
${game.formattedConfidenceDescription}
</div>
@@ -755,11 +795,6 @@ document.addEventListener('DOMContentLoaded', () => {
)}">
${game.formattedSaleStatus}
</span>
<span class="rounded-full px-2 text-xs font-semibold leading-5 ${getItemConditionClass(
game.itemCondition,
)}">
${game.formattedItemCondition}
</span>
</div>
<div class="text-xs leading-5 text-gray-500">
${game.formattedPricingBasis}
@@ -789,25 +824,6 @@ document.addEventListener('DOMContentLoaded', () => {
${game.formattedSaleStatus}
</div>
</td>
${
SHOW_RECOMMENDED_PRICE_RANGE_BY_DEFAULT
? `<td class="hidden w-56 px-3 py-4 text-sm text-gray-500 sm:table-cell">
<div class="whitespace-nowrap text-gray-900">${game.formattedPriceRange || '-'}</div>
<div class="mt-1 line-clamp-2 text-xs text-gray-400">${game.sale?.checkedAt || ''}</div>
</td>`
: `<td class="hidden w-28 px-3 py-4 text-sm text-gray-500 sm:table-cell">
<div class="flex justify-center whitespace-nowrap rounded-full px-2 text-xs font-semibold leading-5 ${getItemConditionClass(
game.itemCondition,
)}">
${game.formattedItemCondition}
</div>
</td>`
}
<td class="hidden py-4 pl-3 pr-4 text-right text-sm font-medium sm:table-cell">
<div class="${getCountryClass(game.country)}">
${game.formattedCountry}
</div>
</td>
`;
return tr;