릴리스: v1.3.53 관리자 featured/custom item 로직 분리

This commit is contained in:
2026-04-02 11:40:10 +09:00
parent 472b511b89
commit 036fc84fa6
6 changed files with 369 additions and 229 deletions

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@@ -0,0 +1,203 @@
import { nextTick } from 'vue'
export function useAdminCustomItems({
api,
toast,
customItems,
customItemPage,
customItemLimit,
customItemPageCount,
customItemQuery,
customItemOrphanOnly,
customItemModalOpen,
customItemDeleteModalOpen,
customItemModalHistoryActive,
modalTargetCustomItem,
customItemModalDraftLabel,
customItemModalLabelSaving,
customItemModalTargetGameId,
customItemModalGameQuery,
customItemModalGameSort,
games,
selectedGameId,
refreshCustomItems,
loadGame,
setTab,
selectAdminGame,
resetMessages,
success,
error,
}) {
function submitCustomItemSearch() {
customItemPage.value = 1
refreshCustomItems()
}
function toggleCustomItemOrphanOnly() {
customItemPage.value = 1
refreshCustomItems()
}
function changeCustomItemLimit(limit) {
customItemLimit.value = limit
customItemPage.value = 1
refreshCustomItems()
}
function moveCustomItemPage(direction) {
const nextPage = customItemPage.value + direction
if (nextPage < 1 || nextPage > customItemPageCount.value) return
customItemPage.value = nextPage
refreshCustomItems()
}
function pushCustomItemModalHistoryState() {
if (typeof window === 'undefined') return
window.history.pushState({ ...(window.history.state || {}), adminCustomItemModal: true }, '', window.location.href)
customItemModalHistoryActive.value = true
}
function openCustomItemModal(item) {
modalTargetCustomItem.value = item || null
customItemModalDraftLabel.value = item?.label || ''
customItemModalTargetGameId.value = ''
customItemModalGameQuery.value = ''
customItemModalGameSort.value = 'recent'
customItemModalOpen.value = true
pushCustomItemModalHistoryState()
}
function closeCustomItemModal({ fromPopState = false } = {}) {
customItemModalOpen.value = false
customItemDeleteModalOpen.value = false
modalTargetCustomItem.value = null
customItemModalDraftLabel.value = ''
customItemModalLabelSaving.value = false
customItemModalTargetGameId.value = ''
customItemModalGameQuery.value = ''
customItemModalGameSort.value = 'recent'
if (fromPopState) {
customItemModalHistoryActive.value = false
return
}
if (customItemModalHistoryActive.value && typeof window !== 'undefined') {
customItemModalHistoryActive.value = false
window.history.back()
}
}
function openCustomItemDeleteModal(item) {
if (!item) return
if (item.sourceType === 'user' && (item.usageCount > 0 || item.linkedGames.length > 0)) {
error.value = '사용 중이거나 템플릿에 연결된 사용자 업로드 이미지는 먼저 참조를 정리해야 삭제할 수 있어요.'
return
}
modalTargetCustomItem.value = item
customItemDeleteModalOpen.value = true
}
function closeCustomItemDeleteModal() {
customItemDeleteModalOpen.value = false
}
function jumpToGameAdmin(gameId) {
if (!gameId) return
closeCustomItemModal()
setTab('game-admin')
nextTick(() => {
selectAdminGame(gameId)
})
}
async function removeCustomItem(item = modalTargetCustomItem.value) {
resetMessages()
if (!item) return
if (item.sourceType === 'user' && (item.usageCount > 0 || item.linkedGames.length > 0)) {
error.value = '사용 중이거나 템플릿에 연결된 사용자 업로드 이미지는 먼저 참조를 정리해야 삭제할 수 있어요.'
return
}
try {
await api.deleteAdminCustomItem(item.id)
closeCustomItemDeleteModal()
closeCustomItemModal()
await refreshCustomItems()
success.value = item.sourceType === 'template' ? '선택한 템플릿 아이템을 제거했어요.' : '사용자 업로드 이미지를 삭제했어요.'
} catch (e) {
error.value = item.sourceType === 'template' ? '템플릿 아이템 제거에 실패했어요.' : '사용자 업로드 이미지 삭제에 실패했어요.'
}
}
async function removeUnusedCustomItems() {
resetMessages()
const ok = window.confirm('현재 검색 조건에 맞는 미사용 커스텀 이미지를 모두 삭제할까요?')
if (!ok) return
try {
const data = await api.deleteAdminUnusedCustomItems({ q: customItemQuery.value })
await refreshCustomItems()
success.value = `${data.deletedCount || 0}개의 미사용 사용자 업로드 이미지를 삭제했어요.`
} catch (e) {
error.value = '미사용 커스텀 이미지 일괄 삭제에 실패했어요.'
}
}
async function saveCustomItemModalLabel() {
const item = modalTargetCustomItem.value
const nextLabel = customItemModalDraftLabel.value.trim().slice(0, 60)
if (!item || !nextLabel || nextLabel === item.label || customItemModalLabelSaving.value) return
try {
customItemModalLabelSaving.value = true
const data = await api.updateAdminCustomItemLabel(item.id, { label: nextLabel, sourceType: item.sourceType })
item.label = data.item?.label || nextLabel
customItemModalDraftLabel.value = item.label
customItems.value = customItems.value.map((entry) => (entry.id === item.id ? { ...entry, label: item.label } : entry))
toast.success('아이템 이름을 변경했어요.')
} catch (e) {
error.value = '아이템 이름 변경에 실패했어요.'
} finally {
customItemModalLabelSaving.value = false
}
}
async function promoteCustomItem(item) {
resetMessages()
if (!customItemModalTargetGameId.value) {
error.value = '추가할 게임을 먼저 선택해주세요.'
return
}
try {
item.isPromoting = true
await api.promoteAdminCustomItem(item.id, { gameId: customItemModalTargetGameId.value })
const targetGameName = games.value.find((game) => game.id === customItemModalTargetGameId.value)?.name || customItemModalTargetGameId.value
if (selectedGameId.value === customItemModalTargetGameId.value) await loadGame()
closeCustomItemModal()
success.value = `"${item.label}" 이미지를 ${targetGameName} 템플릿으로 추가했어요.`
} catch (e) {
error.value = '선택한 이미지를 템플릿으로 추가하지 못했어요.'
} finally {
item.isPromoting = false
}
}
return {
submitCustomItemSearch,
toggleCustomItemOrphanOnly,
changeCustomItemLimit,
moveCustomItemPage,
pushCustomItemModalHistoryState,
openCustomItemModal,
closeCustomItemModal,
openCustomItemDeleteModal,
closeCustomItemDeleteModal,
jumpToGameAdmin,
removeCustomItem,
removeUnusedCustomItems,
saveCustomItemModalLabel,
promoteCustomItem,
}
}

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@@ -0,0 +1,93 @@
import { nextTick } from 'vue'
import Sortable from 'sortablejs'
export function useAdminFeaturedGames({
api,
featuredListEl,
featuredSortable,
featuredGameIds,
games,
resetMessages,
success,
error,
}) {
function destroyFeaturedSortable() {
if (featuredSortable.value) {
featuredSortable.value.destroy()
featuredSortable.value = null
}
}
async function syncFeaturedSortable() {
await nextTick()
destroyFeaturedSortable()
if (!featuredListEl.value) return
featuredSortable.value = Sortable.create(featuredListEl.value, {
animation: 160,
draggable: '[data-featured-id]',
handle: '[data-featured-handle]',
ghostClass: 'ghost',
chosenClass: 'chosen',
onEnd: (evt) => {
if (evt.oldIndex == null || evt.newIndex == null || evt.oldIndex === evt.newIndex) return
const nextIds = [...featuredGameIds.value]
const [moved] = nextIds.splice(evt.oldIndex, 1)
nextIds.splice(evt.newIndex, 0, moved)
featuredGameIds.value = nextIds
},
})
}
function addFeaturedGame(gameId) {
resetMessages()
if (!gameId || featuredGameIds.value.includes(gameId)) return
if (featuredGameIds.value.length >= 50) {
error.value = '상단 고정 게임은 최대 50개까지만 설정할 수 있어요.'
return
}
featuredGameIds.value = [...featuredGameIds.value, gameId]
syncFeaturedSortable()
}
function removeFeaturedGame(gameId) {
resetMessages()
featuredGameIds.value = featuredGameIds.value.filter((id) => id !== gameId)
syncFeaturedSortable()
}
function moveFeaturedGame(gameId, direction) {
const currentIndex = featuredGameIds.value.indexOf(gameId)
const nextIndex = currentIndex + direction
if (currentIndex < 0 || nextIndex < 0 || nextIndex >= featuredGameIds.value.length) return
const nextIds = [...featuredGameIds.value]
const [moved] = nextIds.splice(currentIndex, 1)
nextIds.splice(nextIndex, 0, moved)
featuredGameIds.value = nextIds
syncFeaturedSortable()
}
async function saveFeaturedOrder() {
resetMessages()
try {
const data = await api.updateAdminGameDisplayOrder({ gameIds: featuredGameIds.value })
games.value = data.games || []
featuredGameIds.value = games.value
.filter((game) => game.displayRank != null)
.sort((a, b) => a.displayRank - b.displayRank)
.map((game) => game.id)
success.value = '홈 화면 게임 순서를 저장했어요.'
} catch (e) {
error.value = '게임 순서 저장에 실패했어요.'
}
}
return {
destroyFeaturedSortable,
syncFeaturedSortable,
addFeaturedGame,
removeFeaturedGame,
moveFeaturedGame,
saveFeaturedOrder,
}
}

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@@ -1,7 +1,6 @@
<script setup>
import { Teleport, computed, inject, nextTick, onMounted, onUnmounted, ref, watch } from 'vue'
import { Teleport, computed, inject, onMounted, onUnmounted, ref, watch } from 'vue'
import { useRoute, useRouter } from 'vue-router'
import Sortable from 'sortablejs'
import { api } from '../lib/api'
import { toApiUrl } from '../lib/runtime'
import lockResetIcon from '../assets/icons/lock_reset.svg'
@@ -12,6 +11,8 @@ import AdminGamesSection from '../components/admin/AdminGamesSection.vue'
import AdminItemsSection from '../components/admin/AdminItemsSection.vue'
import AdminTierlistsSection from '../components/admin/AdminTierlistsSection.vue'
import AdminUsersSection from '../components/admin/AdminUsersSection.vue'
import { useAdminCustomItems } from '../composables/useAdminCustomItems'
import { useAdminFeaturedGames } from '../composables/useAdminFeaturedGames'
import { useAdminGameManager } from '../composables/useAdminGameManager'
import { useAdminTemplateRequests } from '../composables/useAdminTemplateRequests'
import { useAdminUsers } from '../composables/useAdminUsers'
@@ -647,34 +648,6 @@ async function refreshGames() {
}
}
function destroyFeaturedSortable() {
if (featuredSortable.value) {
featuredSortable.value.destroy()
featuredSortable.value = null
}
}
async function syncFeaturedSortable() {
await nextTick()
destroyFeaturedSortable()
if (!featuredListEl.value) return
featuredSortable.value = Sortable.create(featuredListEl.value, {
animation: 160,
draggable: '[data-featured-id]',
handle: '[data-featured-handle]',
ghostClass: 'ghost',
chosenClass: 'chosen',
onEnd: (evt) => {
if (evt.oldIndex == null || evt.newIndex == null || evt.oldIndex === evt.newIndex) return
const nextIds = [...featuredGameIds.value]
const [moved] = nextIds.splice(evt.oldIndex, 1)
nextIds.splice(evt.newIndex, 0, moved)
featuredGameIds.value = nextIds
},
})
}
async function refreshCustomItems() {
if (!auth.user?.isAdmin) return
try {
@@ -753,6 +726,24 @@ function resetUploadState() {
clearPreviewUrl('thumb')
}
const {
destroyFeaturedSortable,
syncFeaturedSortable,
addFeaturedGame,
removeFeaturedGame,
moveFeaturedGame,
saveFeaturedOrder,
} = useAdminFeaturedGames({
api,
featuredListEl,
featuredSortable,
featuredGameIds,
games,
resetMessages,
success,
error,
})
const {
destroyGameItemSortable,
mergeRequestItemsIntoDrafts,
@@ -816,6 +807,49 @@ const {
error,
})
const {
submitCustomItemSearch,
toggleCustomItemOrphanOnly,
changeCustomItemLimit,
moveCustomItemPage,
openCustomItemModal,
closeCustomItemModal,
openCustomItemDeleteModal,
closeCustomItemDeleteModal,
jumpToGameAdmin,
removeCustomItem,
removeUnusedCustomItems,
saveCustomItemModalLabel,
promoteCustomItem,
} = useAdminCustomItems({
api,
toast,
customItems,
customItemPage,
customItemLimit,
customItemPageCount,
customItemQuery,
customItemOrphanOnly,
customItemModalOpen,
customItemDeleteModalOpen,
customItemModalHistoryActive,
modalTargetCustomItem,
customItemModalDraftLabel,
customItemModalLabelSaving,
customItemModalTargetGameId,
customItemModalGameQuery,
customItemModalGameSort,
games,
selectedGameId,
refreshCustomItems,
loadGame,
setTab,
selectAdminGame,
resetMessages,
success,
error,
})
const {
setUserAvatarInput,
canManageModalRole,
@@ -1013,22 +1047,6 @@ async function removeGame() {
}
}
function submitCustomItemSearch() {
customItemPage.value = 1
refreshCustomItems()
}
function toggleCustomItemOrphanOnly() {
customItemPage.value = 1
refreshCustomItems()
}
function changeCustomItemLimit(limit) {
customItemLimit.value = limit
customItemPage.value = 1
refreshCustomItems()
}
function submitAdminTierListSearch() {
adminTierListPage.value = 1
refreshAdminTierLists()
@@ -1047,146 +1065,6 @@ function moveAdminTierListPage(direction) {
refreshAdminTierLists()
}
function moveCustomItemPage(direction) {
const nextPage = customItemPage.value + direction
if (nextPage < 1 || nextPage > customItemPageCount.value) return
customItemPage.value = nextPage
refreshCustomItems()
}
function pushCustomItemModalHistoryState() {
if (typeof window === 'undefined') return
window.history.pushState({ ...(window.history.state || {}), adminCustomItemModal: true }, '', window.location.href)
customItemModalHistoryActive.value = true
}
function openCustomItemModal(item) {
modalTargetCustomItem.value = item || null
customItemModalDraftLabel.value = item?.label || ''
customItemModalTargetGameId.value = ''
customItemModalGameQuery.value = ''
customItemModalGameSort.value = 'recent'
customItemModalOpen.value = true
pushCustomItemModalHistoryState()
}
function closeCustomItemModal({ fromPopState = false } = {}) {
customItemModalOpen.value = false
customItemDeleteModalOpen.value = false
modalTargetCustomItem.value = null
customItemModalDraftLabel.value = ''
customItemModalLabelSaving.value = false
customItemModalTargetGameId.value = ''
customItemModalGameQuery.value = ''
customItemModalGameSort.value = 'recent'
if (fromPopState) {
customItemModalHistoryActive.value = false
return
}
if (customItemModalHistoryActive.value && typeof window !== 'undefined') {
customItemModalHistoryActive.value = false
window.history.back()
}
}
function openCustomItemDeleteModal(item) {
if (!item) return
if (item.sourceType === 'user' && (item.usageCount > 0 || item.linkedGames.length > 0)) {
error.value = '사용 중이거나 템플릿에 연결된 사용자 업로드 이미지는 먼저 참조를 정리해야 삭제할 수 있어요.'
return
}
modalTargetCustomItem.value = item
customItemDeleteModalOpen.value = true
}
function closeCustomItemDeleteModal() {
customItemDeleteModalOpen.value = false
}
function jumpToGameAdmin(gameId) {
if (!gameId) return
closeCustomItemModal()
setTab('game-admin')
nextTick(() => {
selectAdminGame(gameId)
})
}
async function removeCustomItem(item = modalTargetCustomItem.value) {
resetMessages()
if (!item) return
if (item.sourceType === 'user' && (item.usageCount > 0 || item.linkedGames.length > 0)) {
error.value = '사용 중이거나 템플릿에 연결된 사용자 업로드 이미지는 먼저 참조를 정리해야 삭제할 수 있어요.'
return
}
try {
await api.deleteAdminCustomItem(item.id)
closeCustomItemDeleteModal()
closeCustomItemModal()
await refreshCustomItems()
success.value = item.sourceType === 'template' ? '선택한 템플릿 아이템을 제거했어요.' : '사용자 업로드 이미지를 삭제했어요.'
} catch (e) {
error.value = item.sourceType === 'template' ? '템플릿 아이템 제거에 실패했어요.' : '사용자 업로드 이미지 삭제에 실패했어요.'
}
}
async function removeUnusedCustomItems() {
resetMessages()
const ok = window.confirm('현재 검색 조건에 맞는 미사용 커스텀 이미지를 모두 삭제할까요?')
if (!ok) return
try {
const data = await api.deleteAdminUnusedCustomItems({ q: customItemQuery.value })
await refreshCustomItems()
success.value = `${data.deletedCount || 0}개의 미사용 사용자 업로드 이미지를 삭제했어요.`
} catch (e) {
error.value = '미사용 커스텀 이미지 일괄 삭제에 실패했어요.'
}
}
async function saveCustomItemModalLabel() {
const item = modalTargetCustomItem.value
const nextLabel = customItemModalDraftLabel.value.trim().slice(0, 60)
if (!item || !nextLabel || nextLabel === item.label || customItemModalLabelSaving.value) return
try {
customItemModalLabelSaving.value = true
const data = await api.updateAdminCustomItemLabel(item.id, { label: nextLabel, sourceType: item.sourceType })
item.label = data.item?.label || nextLabel
customItemModalDraftLabel.value = item.label
customItems.value = customItems.value.map((entry) => (entry.id === item.id ? { ...entry, label: item.label } : entry))
toast.success('아이템 이름을 변경했어요.')
} catch (e) {
error.value = '아이템 이름 변경에 실패했어요.'
} finally {
customItemModalLabelSaving.value = false
}
}
async function promoteCustomItem(item) {
resetMessages()
if (!customItemModalTargetGameId.value) {
error.value = '추가할 게임을 먼저 선택해주세요.'
return
}
try {
item.isPromoting = true
await api.promoteAdminCustomItem(item.id, { gameId: customItemModalTargetGameId.value })
const targetGameName = games.value.find((game) => game.id === customItemModalTargetGameId.value)?.name || customItemModalTargetGameId.value
if (selectedGameId.value === customItemModalTargetGameId.value) await loadGame()
closeCustomItemModal()
success.value = `"${item.label}" 이미지를 ${targetGameName} 템플릿으로 추가했어요.`
} catch (e) {
error.value = '선택한 이미지를 템플릿으로 추가하지 못했어요.'
} finally {
item.isPromoting = false
}
}
function buildModalItemFromTierListItem(item, tierList) {
const matchedItem = customItems.value.find((entry) => entry.id === item?.id || entry.src === item?.src)
@@ -1414,48 +1292,6 @@ function userAvatarFallback(user) {
return (user?.email?.trim()?.[0] || '?').toUpperCase()
}
function addFeaturedGame(gameId) {
resetMessages()
if (!gameId || featuredGameIds.value.includes(gameId)) return
if (featuredGameIds.value.length >= 50) {
error.value = '상단 고정 게임은 최대 50개까지만 설정할 수 있어요.'
return
}
featuredGameIds.value = [...featuredGameIds.value, gameId]
syncFeaturedSortable()
}
function removeFeaturedGame(gameId) {
resetMessages()
featuredGameIds.value = featuredGameIds.value.filter((id) => id !== gameId)
syncFeaturedSortable()
}
function moveFeaturedGame(gameId, direction) {
const currentIndex = featuredGameIds.value.indexOf(gameId)
const nextIndex = currentIndex + direction
if (currentIndex < 0 || nextIndex < 0 || nextIndex >= featuredGameIds.value.length) return
const nextIds = [...featuredGameIds.value]
const [moved] = nextIds.splice(currentIndex, 1)
nextIds.splice(nextIndex, 0, moved)
featuredGameIds.value = nextIds
syncFeaturedSortable()
}
async function saveFeaturedOrder() {
resetMessages()
try {
const data = await api.updateAdminGameDisplayOrder({ gameIds: featuredGameIds.value })
games.value = data.games || []
featuredGameIds.value = games.value
.filter((game) => game.displayRank != null)
.sort((a, b) => a.displayRank - b.displayRank)
.map((game) => game.id)
success.value = '홈 화면 게임 순서를 저장했어요.'
} catch (e) {
error.value = '게임 순서 저장에 실패했어요.'
}
}
</script>
<template>