릴리스: v0.1.6 MariaDB 개발 환경 및 저장소 설정 정리

This commit is contained in:
2026-03-19 14:48:03 +09:00
commit 0c30ae5cb3
52 changed files with 9346 additions and 0 deletions

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const path = require('path')
const express = require('express')
const multer = require('multer')
const { z } = require('zod')
const { nanoid } = require('nanoid')
const {
findGameById,
createGame,
updateGameThumbnail,
createGameItem,
} = require('../db')
const { requireAdmin } = require('../middleware/auth')
const router = express.Router()
function buildUploadFilename(file) {
const ext = path.extname(file.originalname || '').toLowerCase()
const safeExt = ext && /^[.a-z0-9]+$/.test(ext) ? ext : ''
return `${Date.now()}-${nanoid()}${safeExt}`
}
const upload = multer({
storage: multer.diskStorage({
destination: (req, file, cb) => cb(null, path.join(__dirname, '..', '..', 'uploads', 'games')),
filename: (req, file, cb) => cb(null, buildUploadFilename(file)),
}),
limits: { fileSize: 6 * 1024 * 1024 },
})
router.post('/games', requireAdmin, async (req, res) => {
const schema = z.object({ id: z.string().min(1), name: z.string().min(1).max(60) })
const parsed = schema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const exists = await findGameById(parsed.data.id)
if (exists) return res.status(409).json({ error: 'game_id_taken' })
const game = await createGame({ id: parsed.data.id, name: parsed.data.name })
res.json({ game })
})
router.post('/games/:gameId/thumbnail', requireAdmin, upload.single('thumbnail'), async (req, res) => {
if (!req.file) return res.status(400).json({ error: 'file_required' })
const game = await findGameById(req.params.gameId)
if (!game) return res.status(404).json({ error: 'not_found' })
const updated = await updateGameThumbnail(req.params.gameId, `/uploads/games/${req.file.filename}`)
res.json({ game: updated })
})
router.post('/games/:gameId/images', requireAdmin, upload.single('image'), async (req, res) => {
if (!req.file) return res.status(400).json({ error: 'file_required' })
const schema = z.object({ label: z.string().min(1).max(60) })
const parsed = schema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const game = await findGameById(req.params.gameId)
if (!game) return res.status(404).json({ error: 'not_found' })
const item = await createGameItem({
id: nanoid(),
gameId: game.id,
src: `/uploads/games/${req.file.filename}`,
label: parsed.data.label,
})
res.json({ item })
})
module.exports = router

114
backend/src/routes/auth.js Normal file
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const express = require('express')
const path = require('path')
const bcrypt = require('bcryptjs')
const { z } = require('zod')
const { nanoid } = require('nanoid')
const multer = require('multer')
const {
countUsers,
findUserByEmail,
findUserById,
createUser,
updateUserProfile,
} = require('../db')
const { requireAuth } = require('../middleware/auth')
const router = express.Router()
function buildUploadFilename(file) {
const ext = path.extname(file.originalname || '').toLowerCase()
const safeExt = ext && /^[.a-z0-9]+$/.test(ext) ? ext : ''
return `${Date.now()}-${nanoid()}${safeExt}`
}
const signupSchema = z.object({
email: z.string().email(),
password: z.string().min(6),
})
const profileSchema = z.object({
nickname: z.string().trim().min(1).max(40),
})
router.post('/signup', async (req, res) => {
const parsed = signupSchema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const { email, password } = parsed.data
const exists = await findUserByEmail(email)
if (exists) return res.status(409).json({ error: 'email_taken' })
const passwordHash = await bcrypt.hash(password, 10)
const isAdmin = (await countUsers()) === 0
const user = await createUser({ id: nanoid(), email, nickname: '', passwordHash, isAdmin })
req.session.userId = user.id
req.session.isAdmin = !!user.isAdmin
res.json(user)
})
router.post('/login', async (req, res) => {
const parsed = signupSchema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const { email, password } = parsed.data
const user = await findUserByEmail(email)
if (!user) return res.status(401).json({ error: 'invalid_credentials' })
const ok = await bcrypt.compare(password, user.passwordHash)
if (!ok) return res.status(401).json({ error: 'invalid_credentials' })
req.session.userId = user.id
req.session.isAdmin = !!user.isAdmin
res.json({
id: user.id,
email: user.email,
nickname: user.nickname || '',
isAdmin: !!user.isAdmin,
avatarSrc: user.avatarSrc || '',
createdAt: user.createdAt,
})
})
router.post('/logout', async (req, res) => {
if (!req.session) return res.json({ ok: true })
req.session.destroy(() => res.json({ ok: true }))
})
router.get('/me', async (req, res) => {
if (!req.session || !req.session.userId) return res.json({ user: null })
const user = await findUserById(req.session.userId)
if (!user) return res.json({ user: null })
res.json({ user })
})
router.get('/meta', async (req, res) => {
res.json({ hasUsers: (await countUsers()) > 0 })
})
const upload = multer({
storage: multer.diskStorage({
destination: (req, file, cb) => cb(null, path.join(__dirname, '..', '..', 'uploads', 'avatars')),
filename: (req, file, cb) => cb(null, buildUploadFilename(file)),
}),
limits: { fileSize: 3 * 1024 * 1024 },
})
router.post('/profile', requireAuth, upload.single('avatar'), async (req, res) => {
const parsed = profileSchema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const user = await findUserById(req.session.userId)
if (!user) return res.status(404).json({ error: 'not_found' })
const nextAvatarSrc = req.file ? `/uploads/avatars/${req.file.filename}` : user.avatarSrc || ''
const updated = await updateUserProfile({
id: user.id,
nickname: parsed.data.nickname,
avatarSrc: nextAvatarSrc,
})
res.json({ user: updated })
})
module.exports = router

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const express = require('express')
const { z } = require('zod')
const { nanoid } = require('nanoid')
const { listGames, getGameDetail, createGameSuggestion } = require('../db')
const router = express.Router()
router.get('/', async (req, res) => {
const games = await listGames()
res.json({ games })
})
router.get('/:gameId', async (req, res) => {
const detail = await getGameDetail(req.params.gameId)
if (!detail) return res.status(404).json({ error: 'not_found' })
res.json({ game: detail.game, items: detail.items })
})
router.post('/suggest', async (req, res) => {
const schema = z.object({ name: z.string().min(1).max(60) })
const parsed = schema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const suggestion = await createGameSuggestion({
id: nanoid(),
name: parsed.data.name,
})
res.json({ suggestion })
})
module.exports = router

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const express = require('express')
const path = require('path')
const multer = require('multer')
const { z } = require('zod')
const { nanoid } = require('nanoid')
const {
findTierListById,
listPublicTierLists,
listUserTierLists,
saveTierList,
createCustomItem,
} = require('../db')
const { requireAuth } = require('../middleware/auth')
const router = express.Router()
function normalizePoolItem(item) {
if (!item || item.origin !== 'game' || typeof item.src !== 'string') return item
if (item.src.startsWith('/uploads/')) return item
try {
const url = new URL(item.src)
if (url.pathname.startsWith('/uploads/')) {
return { ...item, src: url.pathname }
}
} catch (e) {
return item
}
return item
}
function normalizeTierList(tierList) {
return {
...tierList,
pool: Array.isArray(tierList.pool) ? tierList.pool.map(normalizePoolItem) : [],
}
}
function buildUploadFilename(file) {
const ext = path.extname(file.originalname || '').toLowerCase()
const safeExt = ext && /^[.a-z0-9]+$/.test(ext) ? ext : ''
return `${Date.now()}-${nanoid()}${safeExt}`
}
const upload = multer({
storage: multer.diskStorage({
destination: (req, file, cb) => cb(null, path.join(__dirname, '..', '..', 'uploads', 'custom')),
filename: (req, file, cb) => cb(null, buildUploadFilename(file)),
}),
limits: { fileSize: 6 * 1024 * 1024 },
})
const tierListUpsertSchema = z.object({
id: z.string().optional(),
gameId: z.string().min(1),
title: z.string().min(1).max(120),
description: z.string().max(1000).optional().default(''),
isPublic: z.boolean().default(false),
groups: z.array(
z.object({
id: z.string().min(1),
name: z.string().min(1).max(16),
itemIds: z.array(z.string()),
})
),
pool: z.array(
z.object({
id: z.string().min(1),
src: z.string().min(1),
label: z.string().min(1).max(60),
origin: z.enum(['game', 'custom']).default('game'),
})
),
})
router.get('/public', async (req, res) => {
const gameId = req.query.gameId
const lists = await listPublicTierLists(gameId)
res.json({ tierLists: lists })
})
router.get('/me', requireAuth, async (req, res) => {
const lists = await listUserTierLists(req.session.userId)
res.json({ tierLists: lists })
})
router.get('/:id', async (req, res) => {
const t = await findTierListById(req.params.id)
if (!t) return res.status(404).json({ error: 'not_found' })
if (!t.isPublic) {
if (!req.session || req.session.userId !== t.authorId) return res.status(403).json({ error: 'forbidden' })
}
res.json({ tierList: normalizeTierList(t) })
})
router.post('/custom-items', requireAuth, upload.single('image'), async (req, res) => {
if (!req.file) return res.status(400).json({ error: 'file_required' })
const schema = z.object({ label: z.string().trim().min(1).max(60) })
const parsed = schema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const item = await createCustomItem({
id: nanoid(),
ownerId: req.session.userId,
src: `/uploads/custom/${req.file.filename}`,
label: parsed.data.label,
})
res.json({ item })
})
router.post('/', requireAuth, async (req, res) => {
const parsed = tierListUpsertSchema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const payload = parsed.data
const normalizedPool = payload.pool.map(normalizePoolItem)
let existing = null
if (payload.id) existing = await findTierListById(payload.id)
if (existing) {
if (existing.authorId !== req.session.userId) return res.status(403).json({ error: 'forbidden' })
const updated = await saveTierList({
id: existing.id,
authorId: existing.authorId,
gameId: existing.gameId,
title: payload.title,
description: payload.description || '',
isPublic: !!payload.isPublic,
groups: payload.groups,
pool: normalizedPool,
})
return res.json({ tierList: normalizeTierList(updated) })
}
const created = await saveTierList({
id: nanoid(),
authorId: req.session.userId,
gameId: payload.gameId,
title: payload.title,
description: payload.description || '',
isPublic: !!payload.isPublic,
groups: payload.groups,
pool: normalizedPool,
})
res.json({ tierList: normalizeTierList(created) })
})
module.exports = router