릴리스: v0.1.6 MariaDB 개발 환경 및 저장소 설정 정리

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모든 작업 시 프로젝트 루트의 .ai-rules.md 지침을 엄격히 준수하고, 작업 종료 시마다 docs/ 폴더 내 문서를 업데이트할 것.

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node_modules/
frontend/node_modules/
backend/node_modules/
frontend/dist/
backend/.sessions/
backend/uploads/avatars/
backend/uploads/games/
backend/uploads/custom/
.DS_Store

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# Tier Maker (Vue)
리액트/타입스크립트 없이 **Vue3 + JavaScript**로 만드는 티어표 메이커 프로젝트입니다.
## 권장 로컬 실행
로컬과 서버의 DB 환경 차이를 줄이기 위해 기본 개발 환경도 `MariaDB + phpMyAdmin` 기준으로 맞춥니다.
### 1) MariaDB + phpMyAdmin 실행
```bash
docker compose up -d mariadb phpmyadmin
```
- MariaDB: `127.0.0.1:3307`
- phpMyAdmin: `http://localhost:8081`
### 2) 백엔드 실행
```bash
cd backend
npm install
npm run dev
```
- 기본 주소: `http://localhost:5179`
- 업로드 경로: `backend/uploads/`
- 기본 개발 DB: MariaDB(`tier_cursor`)
### 3) 프론트엔드 실행
```bash
cd frontend
npm install
VITE_API_ORIGIN=http://localhost:5179 npm run dev
```
- 접속: `http://localhost:5173`
### 4) 기존 lowdb 데이터 이관
```bash
cd backend
npm run migrate:lowdb
```
자세한 내용은 [docs/local-mariadb.md](/Users/bicute/Desktop/zenn.dev/tier-cursor/docs/local-mariadb.md)를 참고하세요.
## 사용 흐름(현재 구현)
- **게임 선택**: `/`에서 게임 클릭
- **게임 허브**: 새 티어표 만들기 / 공개 티어표 목록
- **에디터**:
- 기본 그룹 5개(S/A/B/C/D)
- 그룹 이름 수정, 그룹 순서 드래그 변경
- 아이템 드래그&드롭(풀 ↔ 그룹, 그룹 ↔ 그룹)
- 커스텀 이미지 추가 후 저장 시 서버 업로드
- 저장(로그인 필요) / PNG 다운로드
- **로그인/회원가입**: 첫 회원가입 계정은 개발용으로 admin 권한 부여
- **프로필**: 작성자 닉네임 수정, 아바타 미리보기 후 저장
- **관리자**: `/admin`에서 게임 추가, 게임 선택 후 썸네일/아이템 관리
## 업데이트 내역
`UPDATE.md`를 확인하세요.

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# 프로젝트 AI 가이드라인 및 문서화 규칙
## 🌐 기본 응답 원칙
- 모든 대화와 문서는 **한국어**로 작성한다.
- 코드 내 주석은 반드시 **JSDoc 형식**을 사용한다.
## 📂 문서 자동 관리 규칙
모든 작업 수행 후, AI는 관련 내용을 아래 지정된 파일에 즉시 반영해야 한다.
1. **작업 이력 (docs/update.md)**
- 수행한 작업 내용을 상세히 기록한다.
- 당일 업데이트라도 수정 시마다 버전을 갱신하여 하나의 파일에 누적 관리한다. (별도 파일 생성 금지)
2. **할 일 및 이슈 (docs/todo.md)**
- 현재 직면한 문제점과 다음에 이어서 진행할 작업 목록을 정리한다.
3. **기술 명세 (docs/spec.md)**
- API 명세, 기획 내용, 데이터베이스 스키마 구조를 최신 상태로 유지한다.
4. **코딩 컨벤션 (docs/convention.md)**
- 프로젝트 전용 코딩 스타일 및 네이밍 규칙(Variable, Function, Class 등)을 정의하고 준수한다.
5. **의사결정 이력 (docs/history.md)**
- 주요 설계 결정 사항 및 시스템 아키텍처 변경 이력을 기록한다.
6. **파일-화면 매핑 가이드 (docs/map.md)**
- 연결성 기록: 특정 파일(Ex: Login.jsx)이 브라우저 화면의 어느 경로(/login)와 어느 기능(로그인 버튼 등)을 담당하는지 초보자 관점에서 기록한다.
## ⚠️ 실행 지침
- 새로운 코드를 작성하거나 수정하기 전, 반드시 `docs/` 내 관련 문서들을 먼저 참조한다.
- 작업 완료 후 위 문서들의 업데이트가 누락되지 않도록 확인한다.

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{
"users": [
{
"id": "nsTJTtyrDHSqfmRu5glSN",
"email": "zenn.message@gmail.com",
"passwordHash": "$2b$10$DxSEaZctF5u8A5rYDQRZOu4rkRNEaCytX0m0raQn6Fwjx.G0h9k8K",
"isAdmin": true,
"createdAt": 1773887700454,
"avatarSrc": "/uploads/avatars/1773889900538-fef80900076ae-스크린샷 2026-03-19 오전 11.38.05.png"
}
],
"games": [
{
"id": "example-game",
"name": "예시 게임",
"createdAt": 1773887395598
},
{
"id": "another-game",
"name": "다른 예시 게임",
"createdAt": 1773887395598
},
{
"id": "stellasora",
"name": "스텔라소라",
"createdAt": 1773887727309,
"thumbnailSrc": "/uploads/games/1773890252955-fbdff9a881edf-스크린샷 2026-03-19 오전 11.23.48(2).png"
}
],
"gameImages": [
{
"id": "img-1",
"gameId": "example-game",
"src": "/uploads/seeds/example1.png",
"label": "샘플 1",
"createdAt": 1773887395598
},
{
"id": "img-2",
"gameId": "example-game",
"src": "/uploads/seeds/example2.png",
"label": "샘플 2",
"createdAt": 1773887395598
},
{
"id": "dVx9t49q3CbKe_dnY9Zit",
"gameId": "stellasora",
"src": "/uploads/games/1773887834722-a3ce962de80228-Chitose-head-xxl.webp",
"label": "치토세",
"createdAt": 1773887834727
},
{
"id": "Tf3MgX_4Pk4YZszOTfGEQ",
"gameId": "stellasora",
"src": "/uploads/games/1773887843354-3dd04644093c5-Freesia-head-xxl.webp",
"label": "프리지아",
"createdAt": 1773887843356
},
{
"id": "ceaMtFXf7Jq-83f66T-UM",
"gameId": "stellasora",
"src": "/uploads/games/1773887854172-ea9752e9139b-Donna-head-xxl.webp",
"label": "도나",
"createdAt": 1773887854174
},
{
"id": "2odX6CHJOyFroPZ8s57oe",
"gameId": "stellasora",
"src": "/uploads/games/1773887863903-3635cbc2e569e8-Fuyuka-head-xxl.webp",
"label": "후유카",
"createdAt": 1773887863905
},
{
"id": "OfDKYixqM12e57ZAAcGlW",
"gameId": "stellasora",
"src": "/uploads/games/1773887879061-801daab97ebb98-Snowish_Laru-head-xxl.webp",
"label": "라루(크리스마스)",
"createdAt": 1773887879064
},
{
"id": "P1BOwa2sMv_YbAOkhMPVS",
"gameId": "stellasora",
"src": "/uploads/games/1773890202889-54aedfa2cea6e-스크린샷 2026-03-16 오후 6.35.30.png",
"label": "기본이미지?",
"createdAt": 1773890202906
}
],
"tierLists": [
{
"id": "PiAKeKNvjJb68IPYiUv-r",
"authorId": "nsTJTtyrDHSqfmRu5glSN",
"gameId": "stellasora",
"title": "새 티어표1",
"isPublic": false,
"groups": [
{
"id": "gS",
"name": "S",
"itemIds": [
"dVx9t49q3CbKe_dnY9Zit"
]
},
{
"id": "gA",
"name": "A",
"itemIds": [
"ceaMtFXf7Jq-83f66T-UM"
]
},
{
"id": "gB",
"name": "B",
"itemIds": [
"2odX6CHJOyFroPZ8s57oe",
"OfDKYixqM12e57ZAAcGlW"
]
},
{
"id": "gC",
"name": "C",
"itemIds": [
"Tf3MgX_4Pk4YZszOTfGEQ"
]
},
{
"id": "gD",
"name": "D",
"itemIds": []
}
],
"pool": [
{
"id": "dVx9t49q3CbKe_dnY9Zit",
"src": "http://localhost:5179/uploads/games/1773887834722-a3ce962de80228-Chitose-head-xxl.webp",
"label": "치토세",
"origin": "game"
},
{
"id": "Tf3MgX_4Pk4YZszOTfGEQ",
"src": "http://localhost:5179/uploads/games/1773887843354-3dd04644093c5-Freesia-head-xxl.webp",
"label": "프리지아",
"origin": "game"
},
{
"id": "ceaMtFXf7Jq-83f66T-UM",
"src": "http://localhost:5179/uploads/games/1773887854172-ea9752e9139b-Donna-head-xxl.webp",
"label": "도나",
"origin": "game"
},
{
"id": "2odX6CHJOyFroPZ8s57oe",
"src": "http://localhost:5179/uploads/games/1773887863903-3635cbc2e569e8-Fuyuka-head-xxl.webp",
"label": "후유카",
"origin": "game"
},
{
"id": "OfDKYixqM12e57ZAAcGlW",
"src": "http://localhost:5179/uploads/games/1773887879061-801daab97ebb98-Snowish_Laru-head-xxl.webp",
"label": "라루(크리스마스)",
"origin": "game"
}
],
"createdAt": 1773888446012,
"updatedAt": 1773888446013
},
{
"id": "F1qD3tWgW1aPJkLPjeWWA",
"authorId": "nsTJTtyrDHSqfmRu5glSN",
"gameId": "stellasora",
"title": "새 티어표1",
"isPublic": true,
"groups": [
{
"id": "gS",
"name": "S",
"itemIds": [
"dVx9t49q3CbKe_dnY9Zit"
]
},
{
"id": "gA",
"name": "A",
"itemIds": [
"ceaMtFXf7Jq-83f66T-UM"
]
},
{
"id": "gB",
"name": "B",
"itemIds": [
"2odX6CHJOyFroPZ8s57oe",
"OfDKYixqM12e57ZAAcGlW"
]
},
{
"id": "gC",
"name": "C",
"itemIds": [
"Tf3MgX_4Pk4YZszOTfGEQ"
]
},
{
"id": "gD",
"name": "D",
"itemIds": [
"c-1773888464832-e963464a5f73e8"
]
}
],
"pool": [
{
"id": "dVx9t49q3CbKe_dnY9Zit",
"src": "http://localhost:5179/uploads/games/1773887834722-a3ce962de80228-Chitose-head-xxl.webp",
"label": "치토세",
"origin": "game"
},
{
"id": "Tf3MgX_4Pk4YZszOTfGEQ",
"src": "http://localhost:5179/uploads/games/1773887843354-3dd04644093c5-Freesia-head-xxl.webp",
"label": "프리지아",
"origin": "game"
},
{
"id": "ceaMtFXf7Jq-83f66T-UM",
"src": "http://localhost:5179/uploads/games/1773887854172-ea9752e9139b-Donna-head-xxl.webp",
"label": "도나",
"origin": "game"
},
{
"id": "2odX6CHJOyFroPZ8s57oe",
"src": "http://localhost:5179/uploads/games/1773887863903-3635cbc2e569e8-Fuyuka-head-xxl.webp",
"label": "후유카",
"origin": "game"
},
{
"id": "OfDKYixqM12e57ZAAcGlW",
"src": "http://localhost:5179/uploads/games/1773887879061-801daab97ebb98-Snowish_Laru-head-xxl.webp",
"label": "라루(크리스마스)",
"origin": "game"
},
{
"id": "c-1773888464832-e963464a5f73e8",
"src": "blob:http://localhost:5174/10e01324-bbc9-403f-bfe4-0dd7e47eace7",
"label": "Chixia-head-xxl.webp",
"origin": "custom"
}
],
"createdAt": 1773888448774,
"updatedAt": 1773890284754,
"description": ""
},
{
"id": "zq8qdUD6q541v5l6X0wAg",
"authorId": "nsTJTtyrDHSqfmRu5glSN",
"gameId": "stellasora",
"title": "스텔라소라 개쩜",
"description": "설명 이렇게 적어봄 이건 개쩌는 티어표임",
"isPublic": true,
"groups": [
{
"id": "gS",
"name": "S",
"itemIds": [
"dVx9t49q3CbKe_dnY9Zit",
"ceaMtFXf7Jq-83f66T-UM"
]
},
{
"id": "gA",
"name": "A",
"itemIds": [
"Tf3MgX_4Pk4YZszOTfGEQ"
]
},
{
"id": "gC",
"name": "C",
"itemIds": [
"OfDKYixqM12e57ZAAcGlW"
]
},
{
"id": "gB",
"name": "B",
"itemIds": [
"2odX6CHJOyFroPZ8s57oe"
]
},
{
"id": "gD",
"name": "쓰레기",
"itemIds": [
"P1BOwa2sMv_YbAOkhMPVS"
]
}
],
"pool": [
{
"id": "dVx9t49q3CbKe_dnY9Zit",
"src": "http://localhost:5179/uploads/games/1773887834722-a3ce962de80228-Chitose-head-xxl.webp",
"label": "치토세",
"origin": "game"
},
{
"id": "Tf3MgX_4Pk4YZszOTfGEQ",
"src": "http://localhost:5179/uploads/games/1773887843354-3dd04644093c5-Freesia-head-xxl.webp",
"label": "프리지아",
"origin": "game"
},
{
"id": "ceaMtFXf7Jq-83f66T-UM",
"src": "http://localhost:5179/uploads/games/1773887854172-ea9752e9139b-Donna-head-xxl.webp",
"label": "도나",
"origin": "game"
},
{
"id": "2odX6CHJOyFroPZ8s57oe",
"src": "http://localhost:5179/uploads/games/1773887863903-3635cbc2e569e8-Fuyuka-head-xxl.webp",
"label": "후유카",
"origin": "game"
},
{
"id": "OfDKYixqM12e57ZAAcGlW",
"src": "http://localhost:5179/uploads/games/1773887879061-801daab97ebb98-Snowish_Laru-head-xxl.webp",
"label": "라루(크리스마스)",
"origin": "game"
},
{
"id": "P1BOwa2sMv_YbAOkhMPVS",
"src": "http://localhost:5179/uploads/games/1773890202889-54aedfa2cea6e-스크린샷 2026-03-16 오후 6.35.30.png",
"label": "기본이미지?",
"origin": "game"
}
],
"createdAt": 1773890445513,
"updatedAt": 1773890445513
}
],
"customItems": [],
"gameSuggestions": []
}

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const path = require('path')
const fs = require('fs')
const express = require('express')
const cors = require('cors')
const session = require('express-session')
const FileStoreFactory = require('session-file-store')
const { ensureData } = require('./src/db')
const authRoutes = require('./src/routes/auth')
const gamesRoutes = require('./src/routes/games')
const tierListsRoutes = require('./src/routes/tierlists')
const adminRoutes = require('./src/routes/admin')
const app = express()
const PORT = process.env.PORT ? Number(process.env.PORT) : 5179
const SESSION_SECRET = process.env.SESSION_SECRET || 'dev-secret-change-me'
const SESSION_COOKIE_SECURE = process.env.SESSION_COOKIE_SECURE === 'true'
const SESSION_COOKIE_SAME_SITE = process.env.SESSION_COOKIE_SAME_SITE || 'lax'
const TRUST_PROXY = process.env.TRUST_PROXY ? Number(process.env.TRUST_PROXY) : 1
const allowedOrigins = (process.env.CORS_ORIGINS || '')
.split(',')
.map((origin) => origin.trim())
.filter(Boolean)
const FileStore = FileStoreFactory(session)
;['uploads/avatars', 'uploads/games', 'uploads/custom', '.sessions'].forEach((relativePath) => {
fs.mkdirSync(path.join(__dirname, relativePath), { recursive: true })
})
app.set('trust proxy', TRUST_PROXY)
app.use(
cors({
origin: (origin, cb) => {
if (!origin) return cb(null, true)
if (allowedOrigins.includes(origin)) return cb(null, true)
if (/^http:\/\/localhost:517\d$/.test(origin)) return cb(null, true) // 5170~5179
if (/^https?:\/\/127\.0\.0\.1:517\d$/.test(origin)) return cb(null, true)
if (origin === 'http://localhost:5173') return cb(null, true)
cb(new Error('not_allowed_by_cors'))
},
credentials: true,
})
)
app.use(express.json({ limit: '10mb' }))
app.use(express.urlencoded({ extended: true }))
app.use(
session({
store: new FileStore({
path: path.join(__dirname, '.sessions'),
ttl: 60 * 60 * 24 * 30,
retries: 0,
}),
secret: SESSION_SECRET,
resave: false,
saveUninitialized: false,
cookie: {
httpOnly: true,
sameSite: SESSION_COOKIE_SAME_SITE,
secure: SESSION_COOKIE_SECURE,
maxAge: 1000 * 60 * 60 * 24 * 30,
},
})
)
app.use('/uploads', express.static(path.join(__dirname, 'uploads')))
app.get('/health', (req, res) => res.json({ ok: true }))
app.use(async (req, res, next) => {
try {
await ensureData()
next()
} catch (e) {
res.status(500).json({ error: 'db_init_failed' })
}
})
app.use('/api/auth', authRoutes)
app.use('/api/games', gamesRoutes)
app.use('/api/tierlists', tierListsRoutes)
app.use('/api/admin', adminRoutes)
app.listen(PORT, () => {
console.log(`[backend] listening on http://localhost:${PORT}`)
})

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{
"name": "backend",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts": {
"dev": "DB_CLIENT=mariadb DB_HOST=127.0.0.1 DB_PORT=3307 DB_USER=tier_cursor DB_PASSWORD=tier_cursor1234 DB_NAME=tier_cursor nodemon --legacy-watch --watch index.js --watch src index.js",
"start": "DB_CLIENT=mariadb DB_HOST=127.0.0.1 DB_PORT=3307 DB_USER=tier_cursor DB_PASSWORD=tier_cursor1234 DB_NAME=tier_cursor node index.js",
"dev:lowdb": "nodemon --legacy-watch --watch index.js --watch src index.js",
"start:lowdb": "node index.js",
"migrate:lowdb": "DB_CLIENT=mariadb DB_HOST=127.0.0.1 DB_PORT=3307 DB_USER=tier_cursor DB_PASSWORD=tier_cursor1234 DB_NAME=tier_cursor node scripts/migrate-lowdb-to-mariadb.js"
},
"keywords": [],
"author": "",
"license": "ISC",
"type": "commonjs",
"dependencies": {
"bcryptjs": "^3.0.3",
"cors": "^2.8.6",
"express": "^5.2.1",
"express-session": "^1.19.0",
"lowdb": "^7.0.1",
"multer": "^2.1.1",
"mysql2": "^3.20.0",
"nanoid": "^5.1.7",
"session-file-store": "^1.5.0",
"zod": "^4.3.6"
},
"devDependencies": {
"nodemon": "^3.1.14"
}
}

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const fs = require('fs')
const path = require('path')
const {
ensureData,
findUserByEmail,
createUser,
findGameById,
createGame,
updateGameThumbnail,
createGameItem,
createCustomItem,
findTierListById,
saveTierList,
createGameSuggestion,
} = require('../src/db')
async function run() {
const sourcePath = path.join(__dirname, '..', 'data', 'db.json')
const raw = fs.readFileSync(sourcePath, 'utf8')
const data = JSON.parse(raw)
await ensureData()
for (const user of data.users || []) {
const existing = await findUserByEmail(user.email)
if (!existing) {
await createUser({
id: user.id,
email: user.email,
nickname: user.nickname || '',
passwordHash: user.passwordHash,
isAdmin: !!user.isAdmin,
})
}
}
for (const game of data.games || []) {
const existing = await findGameById(game.id)
if (!existing) {
await createGame({ id: game.id, name: game.name })
}
if (game.thumbnailSrc) {
await updateGameThumbnail(game.id, game.thumbnailSrc)
}
}
for (const item of data.gameImages || []) {
try {
await createGameItem({
id: item.id,
gameId: item.gameId,
src: item.src,
label: item.label,
})
} catch (e) {}
}
for (const suggestion of data.gameSuggestions || []) {
try {
await createGameSuggestion({ id: suggestion.id, name: suggestion.name })
} catch (e) {}
}
const seenCustomIds = new Set()
for (const tierList of data.tierLists || []) {
for (const item of tierList.pool || []) {
if (item.origin !== 'custom' || seenCustomIds.has(item.id)) continue
seenCustomIds.add(item.id)
try {
await createCustomItem({
id: item.id,
ownerId: tierList.authorId,
src: item.src,
label: item.label,
})
} catch (e) {}
}
}
for (const tierList of data.tierLists || []) {
const existing = await findTierListById(tierList.id)
if (!existing) {
await saveTierList({
id: tierList.id,
authorId: tierList.authorId,
gameId: tierList.gameId,
title: tierList.title,
description: tierList.description || '',
isPublic: !!tierList.isPublic,
groups: tierList.groups || [],
pool: tierList.pool || [],
})
}
}
console.log('migrate-lowdb-to-mariadb: done')
}
run().catch((error) => {
console.error(error)
process.exit(1)
})

725
backend/src/db.js Normal file
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const path = require('path')
const mysql = require('mysql2/promise')
const { Low } = require('lowdb')
const { JSONFile } = require('lowdb/node')
const DB_CLIENT = process.env.DB_CLIENT || 'lowdb'
const DB_HOST = process.env.DB_HOST || '127.0.0.1'
const DB_PORT = process.env.DB_PORT ? Number(process.env.DB_PORT) : 3306
const DB_USER = process.env.DB_USER || 'root'
const DB_PASSWORD = process.env.DB_PASSWORD || ''
const DB_NAME = process.env.DB_NAME || 'tier_cursor'
const DB_CONNECTION_LIMIT = process.env.DB_CONNECTION_LIMIT ? Number(process.env.DB_CONNECTION_LIMIT) : 10
const LOWDB_PATH = path.join(__dirname, '..', 'data', 'db.json')
let lowdbPromise = null
let poolPromise = null
let initPromise = null
function now() {
return Date.now()
}
function defaultData() {
return {
users: [],
games: [
{ id: 'example-game', name: '예시 게임', thumbnailSrc: '', createdAt: now() },
{ id: 'another-game', name: '다른 예시 게임', thumbnailSrc: '', createdAt: now() },
],
gameImages: [
{ id: 'img-1', gameId: 'example-game', src: '/uploads/seeds/example1.png', label: '샘플 1', createdAt: now() },
{ id: 'img-2', gameId: 'example-game', src: '/uploads/seeds/example2.png', label: '샘플 2', createdAt: now() },
],
customItems: [],
tierLists: [],
gameSuggestions: [],
}
}
function parseJson(value, fallback) {
if (!value) return fallback
try {
return JSON.parse(value)
} catch (e) {
return fallback
}
}
function serializeJson(value) {
return JSON.stringify(value || [])
}
function mapUserRow(row) {
if (!row) return null
return {
id: row.id,
email: row.email,
nickname: row.nickname || '',
isAdmin: !!row.is_admin,
avatarSrc: row.avatar_src || '',
createdAt: Number(row.created_at),
}
}
function mapGameRow(row) {
if (!row) return null
return {
id: row.id,
name: row.name,
thumbnailSrc: row.thumbnail_src || '',
createdAt: Number(row.created_at),
}
}
function mapGameItemRow(row) {
if (!row) return null
return {
id: row.id,
gameId: row.game_id,
src: row.src,
label: row.label,
createdAt: Number(row.created_at),
}
}
function mapTierListRow(row) {
if (!row) return null
return {
id: row.id,
authorId: row.author_id,
gameId: row.game_id,
title: row.title,
description: row.description || '',
isPublic: !!row.is_public,
groups: parseJson(row.groups_json, []),
pool: parseJson(row.pool_json, []),
createdAt: Number(row.created_at),
updatedAt: Number(row.updated_at),
}
}
async function getLowdb() {
if (lowdbPromise) return lowdbPromise
lowdbPromise = (async () => {
const adapter = new JSONFile(LOWDB_PATH)
const db = new Low(adapter, defaultData())
await db.read()
db.data ||= defaultData()
db.data.users ||= []
db.data.games ||= []
db.data.gameImages ||= []
db.data.customItems ||= []
db.data.tierLists ||= []
db.data.gameSuggestions ||= []
await db.write()
return db
})()
return lowdbPromise
}
async function createPool() {
const rootConnection = await mysql.createConnection({
host: DB_HOST,
port: DB_PORT,
user: DB_USER,
password: DB_PASSWORD,
multipleStatements: true,
})
await rootConnection.query(
`CREATE DATABASE IF NOT EXISTS \`${DB_NAME}\` CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci`
)
await rootConnection.end()
return mysql.createPool({
host: DB_HOST,
port: DB_PORT,
user: DB_USER,
password: DB_PASSWORD,
database: DB_NAME,
connectionLimit: DB_CONNECTION_LIMIT,
charset: 'utf8mb4',
})
}
async function getPool() {
if (!poolPromise) {
poolPromise = createPool()
}
return poolPromise
}
async function query(sql, params = []) {
const pool = await getPool()
const [rows] = await pool.execute(sql, params)
return rows
}
async function ensureMariaSchema() {
if (initPromise) return initPromise
initPromise = (async () => {
await query(`
CREATE TABLE IF NOT EXISTS users (
id VARCHAR(64) PRIMARY KEY,
email VARCHAR(255) NOT NULL UNIQUE,
nickname VARCHAR(80) NOT NULL DEFAULT '',
password_hash VARCHAR(255) NOT NULL,
is_admin TINYINT(1) NOT NULL DEFAULT 0,
avatar_src VARCHAR(255) NOT NULL DEFAULT '',
created_at BIGINT NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
`)
await query(`
CREATE TABLE IF NOT EXISTS games (
id VARCHAR(120) PRIMARY KEY,
name VARCHAR(120) NOT NULL,
thumbnail_src VARCHAR(255) NOT NULL DEFAULT '',
created_at BIGINT NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
`)
await query(`
CREATE TABLE IF NOT EXISTS game_items (
id VARCHAR(64) PRIMARY KEY,
game_id VARCHAR(120) NOT NULL,
src VARCHAR(255) NOT NULL,
label VARCHAR(120) NOT NULL,
created_at BIGINT NOT NULL,
INDEX idx_game_items_game_id (game_id),
CONSTRAINT fk_game_items_game FOREIGN KEY (game_id) REFERENCES games(id) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
`)
await query(`
CREATE TABLE IF NOT EXISTS custom_items (
id VARCHAR(64) PRIMARY KEY,
owner_id VARCHAR(64) NOT NULL,
src VARCHAR(255) NOT NULL,
label VARCHAR(120) NOT NULL,
created_at BIGINT NOT NULL,
INDEX idx_custom_items_owner_id (owner_id),
CONSTRAINT fk_custom_items_owner FOREIGN KEY (owner_id) REFERENCES users(id) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
`)
await query(`
CREATE TABLE IF NOT EXISTS tierlists (
id VARCHAR(64) PRIMARY KEY,
author_id VARCHAR(64) NOT NULL,
game_id VARCHAR(120) NOT NULL,
title VARCHAR(120) NOT NULL,
description TEXT NOT NULL,
is_public TINYINT(1) NOT NULL DEFAULT 0,
groups_json LONGTEXT NOT NULL,
pool_json LONGTEXT NOT NULL,
created_at BIGINT NOT NULL,
updated_at BIGINT NOT NULL,
INDEX idx_tierlists_author_id (author_id),
INDEX idx_tierlists_game_id (game_id),
INDEX idx_tierlists_public_game_updated (is_public, game_id, updated_at),
CONSTRAINT fk_tierlists_author FOREIGN KEY (author_id) REFERENCES users(id) ON DELETE CASCADE,
CONSTRAINT fk_tierlists_game FOREIGN KEY (game_id) REFERENCES games(id) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
`)
await query(`
CREATE TABLE IF NOT EXISTS game_suggestions (
id VARCHAR(64) PRIMARY KEY,
name VARCHAR(120) NOT NULL,
created_at BIGINT NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
`)
const countRows = await query('SELECT COUNT(*) AS count FROM games')
if (Number(countRows[0]?.count || 0) === 0) {
const createdAt = now()
await query(
`
INSERT INTO games (id, name, thumbnail_src, created_at)
VALUES
(?, ?, ?, ?),
(?, ?, ?, ?)
`,
['example-game', '예시 게임', '', createdAt, 'another-game', '다른 예시 게임', '', createdAt]
)
await query(
`
INSERT INTO game_items (id, game_id, src, label, created_at)
VALUES
(?, ?, ?, ?, ?),
(?, ?, ?, ?, ?)
`,
[
'img-1',
'example-game',
'/uploads/seeds/example1.png',
'샘플 1',
createdAt,
'img-2',
'example-game',
'/uploads/seeds/example2.png',
'샘플 2',
createdAt,
]
)
}
})()
return initPromise
}
async function ensureData() {
if (DB_CLIENT === 'mariadb') {
await ensureMariaSchema()
return
}
await getLowdb()
}
async function countUsers() {
if (DB_CLIENT === 'mariadb') {
const rows = await query('SELECT COUNT(*) AS count FROM users')
return Number(rows[0]?.count || 0)
}
const db = await getLowdb()
return db.data.users.length
}
async function findUserByEmail(email) {
if (DB_CLIENT === 'mariadb') {
const rows = await query(
'SELECT id, email, nickname, password_hash, is_admin, avatar_src, created_at FROM users WHERE email = ? LIMIT 1',
[email]
)
const row = rows[0]
if (!row) return null
return { ...mapUserRow(row), passwordHash: row.password_hash }
}
const db = await getLowdb()
return db.data.users.find((user) => user.email === email) || null
}
async function findUserById(id) {
if (DB_CLIENT === 'mariadb') {
const rows = await query(
'SELECT id, email, nickname, is_admin, avatar_src, created_at FROM users WHERE id = ? LIMIT 1',
[id]
)
return mapUserRow(rows[0])
}
const db = await getLowdb()
const user = db.data.users.find((entry) => entry.id === id)
if (!user) return null
return {
id: user.id,
email: user.email,
nickname: user.nickname || '',
isAdmin: !!user.isAdmin,
avatarSrc: user.avatarSrc || '',
createdAt: Number(user.createdAt),
}
}
async function createUser({ id, email, nickname, passwordHash, isAdmin }) {
if (DB_CLIENT === 'mariadb') {
const createdAt = now()
await query(
`
INSERT INTO users (id, email, nickname, password_hash, is_admin, avatar_src, created_at)
VALUES (?, ?, ?, ?, ?, ?, ?)
`,
[id, email, nickname || '', passwordHash, isAdmin ? 1 : 0, '', createdAt]
)
return findUserById(id)
}
const db = await getLowdb()
const user = {
id,
email,
nickname: nickname || '',
passwordHash,
isAdmin: !!isAdmin,
avatarSrc: '',
createdAt: now(),
}
db.data.users.push(user)
await db.write()
return findUserById(id)
}
async function updateUserProfile({ id, nickname, avatarSrc }) {
if (DB_CLIENT === 'mariadb') {
if (typeof avatarSrc === 'string') {
await query('UPDATE users SET nickname = ?, avatar_src = ? WHERE id = ?', [nickname || '', avatarSrc, id])
} else {
await query('UPDATE users SET nickname = ? WHERE id = ?', [nickname || '', id])
}
return findUserById(id)
}
const db = await getLowdb()
const user = db.data.users.find((entry) => entry.id === id)
if (!user) return null
user.nickname = nickname || ''
if (typeof avatarSrc === 'string') user.avatarSrc = avatarSrc
await db.write()
return findUserById(id)
}
async function listGames() {
if (DB_CLIENT === 'mariadb') {
const rows = await query('SELECT id, name, thumbnail_src, created_at FROM games ORDER BY created_at ASC, name ASC')
return rows.map(mapGameRow)
}
const db = await getLowdb()
return db.data.games.map((game) => ({
id: game.id,
name: game.name,
thumbnailSrc: game.thumbnailSrc || '',
createdAt: Number(game.createdAt),
}))
}
async function findGameById(id) {
if (DB_CLIENT === 'mariadb') {
const rows = await query('SELECT id, name, thumbnail_src, created_at FROM games WHERE id = ? LIMIT 1', [id])
return mapGameRow(rows[0])
}
const db = await getLowdb()
const game = db.data.games.find((entry) => entry.id === id)
if (!game) return null
return {
id: game.id,
name: game.name,
thumbnailSrc: game.thumbnailSrc || '',
createdAt: Number(game.createdAt),
}
}
async function listGameItems(gameId) {
if (DB_CLIENT === 'mariadb') {
const rows = await query(
'SELECT id, game_id, src, label, created_at FROM game_items WHERE game_id = ? ORDER BY created_at ASC',
[gameId]
)
return rows.map(mapGameItemRow)
}
const db = await getLowdb()
return db.data.gameImages
.filter((item) => item.gameId === gameId)
.map((item) => ({
id: item.id,
gameId: item.gameId,
src: item.src,
label: item.label,
createdAt: Number(item.createdAt),
}))
}
async function getGameDetail(gameId) {
const game = await findGameById(gameId)
if (!game) return null
const items = await listGameItems(gameId)
return { game, items }
}
async function createGame({ id, name }) {
if (DB_CLIENT === 'mariadb') {
await query('INSERT INTO games (id, name, thumbnail_src, created_at) VALUES (?, ?, ?, ?)', [id, name, '', now()])
return findGameById(id)
}
const db = await getLowdb()
db.data.games.push({ id, name, thumbnailSrc: '', createdAt: now() })
await db.write()
return findGameById(id)
}
async function updateGameThumbnail(gameId, thumbnailSrc) {
if (DB_CLIENT === 'mariadb') {
await query('UPDATE games SET thumbnail_src = ? WHERE id = ?', [thumbnailSrc, gameId])
return findGameById(gameId)
}
const db = await getLowdb()
const game = db.data.games.find((entry) => entry.id === gameId)
if (!game) return null
game.thumbnailSrc = thumbnailSrc
await db.write()
return findGameById(gameId)
}
async function createGameItem({ id, gameId, src, label }) {
if (DB_CLIENT === 'mariadb') {
const createdAt = now()
await query('INSERT INTO game_items (id, game_id, src, label, created_at) VALUES (?, ?, ?, ?, ?)', [
id,
gameId,
src,
label,
createdAt,
])
const rows = await query('SELECT id, game_id, src, label, created_at FROM game_items WHERE id = ? LIMIT 1', [id])
return mapGameItemRow(rows[0])
}
const db = await getLowdb()
const item = { id, gameId, src, label, createdAt: now() }
db.data.gameImages.push(item)
await db.write()
return {
id: item.id,
gameId: item.gameId,
src: item.src,
label: item.label,
createdAt: Number(item.createdAt),
}
}
async function createCustomItem({ id, ownerId, src, label }) {
if (DB_CLIENT === 'mariadb') {
const createdAt = now()
await query('INSERT INTO custom_items (id, owner_id, src, label, created_at) VALUES (?, ?, ?, ?, ?)', [
id,
ownerId,
src,
label,
createdAt,
])
return { id, ownerId, src, label, origin: 'custom', createdAt }
}
const db = await getLowdb()
const item = { id, ownerId, src, label, origin: 'custom', createdAt: now() }
db.data.customItems.push(item)
await db.write()
return item
}
async function createGameSuggestion({ id, name }) {
if (DB_CLIENT === 'mariadb') {
const createdAt = now()
await query('INSERT INTO game_suggestions (id, name, created_at) VALUES (?, ?, ?)', [id, name, createdAt])
return { id, name, createdAt }
}
const db = await getLowdb()
const suggestion = { id, name, createdAt: now() }
db.data.gameSuggestions.push(suggestion)
await db.write()
return suggestion
}
async function listPublicTierLists(gameId) {
if (DB_CLIENT === 'mariadb') {
const params = []
let whereClause = 'WHERE t.is_public = 1'
if (gameId) {
whereClause += ' AND t.game_id = ?'
params.push(gameId)
}
const rows = await query(
`
SELECT
t.id,
t.game_id,
t.title,
t.created_at,
t.updated_at,
t.author_id,
u.nickname,
u.email
FROM tierlists t
INNER JOIN users u ON u.id = t.author_id
${whereClause}
ORDER BY t.updated_at DESC
LIMIT 50
`,
params
)
return rows.map((row) => ({
id: row.id,
gameId: row.game_id,
title: row.title,
createdAt: Number(row.created_at),
updatedAt: Number(row.updated_at),
authorId: row.author_id,
authorName: row.nickname || row.email,
}))
}
const db = await getLowdb()
return db.data.tierLists
.filter((tierList) => tierList.isPublic && (!gameId || tierList.gameId === gameId))
.sort((a, b) => Number(b.updatedAt) - Number(a.updatedAt))
.slice(0, 50)
.map((tierList) => {
const author = db.data.users.find((user) => user.id === tierList.authorId)
return {
id: tierList.id,
gameId: tierList.gameId,
title: tierList.title,
createdAt: Number(tierList.createdAt),
updatedAt: Number(tierList.updatedAt),
authorId: tierList.authorId,
authorName: author?.nickname || author?.email || '알 수 없음',
}
})
}
async function listUserTierLists(userId) {
if (DB_CLIENT === 'mariadb') {
const rows = await query(
`
SELECT id, game_id, title, created_at, updated_at, is_public
FROM tierlists
WHERE author_id = ?
ORDER BY updated_at DESC
`,
[userId]
)
return rows.map((row) => ({
id: row.id,
gameId: row.game_id,
title: row.title,
createdAt: Number(row.created_at),
updatedAt: Number(row.updated_at),
isPublic: !!row.is_public,
}))
}
const db = await getLowdb()
return db.data.tierLists
.filter((tierList) => tierList.authorId === userId)
.sort((a, b) => Number(b.updatedAt) - Number(a.updatedAt))
.map((tierList) => ({
id: tierList.id,
gameId: tierList.gameId,
title: tierList.title,
createdAt: Number(tierList.createdAt),
updatedAt: Number(tierList.updatedAt),
isPublic: !!tierList.isPublic,
}))
}
async function findTierListById(id) {
if (DB_CLIENT === 'mariadb') {
const rows = await query(
`
SELECT id, author_id, game_id, title, description, is_public, groups_json, pool_json, created_at, updated_at
FROM tierlists
WHERE id = ?
LIMIT 1
`,
[id]
)
return mapTierListRow(rows[0])
}
const db = await getLowdb()
const tierList = db.data.tierLists.find((entry) => entry.id === id)
if (!tierList) return null
return {
id: tierList.id,
authorId: tierList.authorId,
gameId: tierList.gameId,
title: tierList.title,
description: tierList.description || '',
isPublic: !!tierList.isPublic,
groups: Array.isArray(tierList.groups) ? tierList.groups : [],
pool: Array.isArray(tierList.pool) ? tierList.pool : [],
createdAt: Number(tierList.createdAt),
updatedAt: Number(tierList.updatedAt),
}
}
async function saveTierList({ id, authorId, gameId, title, description, isPublic, groups, pool }) {
if (DB_CLIENT === 'mariadb') {
const existing = id ? await findTierListById(id) : null
if (existing) {
await query(
`
UPDATE tierlists
SET title = ?, description = ?, is_public = ?, groups_json = ?, pool_json = ?, updated_at = ?
WHERE id = ?
`,
[title, description || '', isPublic ? 1 : 0, serializeJson(groups), serializeJson(pool), now(), existing.id]
)
return findTierListById(existing.id)
}
const createdAt = now()
await query(
`
INSERT INTO tierlists (
id, author_id, game_id, title, description, is_public, groups_json, pool_json, created_at, updated_at
)
VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)
`,
[id, authorId, gameId, title, description || '', isPublic ? 1 : 0, serializeJson(groups), serializeJson(pool), createdAt, createdAt]
)
return findTierListById(id)
}
const db = await getLowdb()
const existing = db.data.tierLists.find((entry) => entry.id === id)
if (existing) {
existing.title = title
existing.description = description || ''
existing.isPublic = !!isPublic
existing.groups = groups
existing.pool = pool
existing.updatedAt = now()
await db.write()
return findTierListById(existing.id)
}
const tierList = {
id,
authorId,
gameId,
title,
description: description || '',
isPublic: !!isPublic,
groups,
pool,
createdAt: now(),
updatedAt: now(),
}
db.data.tierLists.push(tierList)
await db.write()
return findTierListById(id)
}
module.exports = {
DB_CLIENT,
DB_NAME,
ensureData,
countUsers,
findUserByEmail,
findUserById,
createUser,
updateUserProfile,
listGames,
findGameById,
listGameItems,
getGameDetail,
createGame,
updateGameThumbnail,
createGameItem,
createCustomItem,
createGameSuggestion,
listPublicTierLists,
listUserTierLists,
findTierListById,
saveTierList,
}

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function requireAuth(req, res, next) {
if (!req.session || !req.session.userId) return res.status(401).json({ error: 'unauthorized' })
next()
}
function requireAdmin(req, res, next) {
if (!req.session || !req.session.userId) return res.status(401).json({ error: 'unauthorized' })
if (!req.session.isAdmin) return res.status(403).json({ error: 'forbidden' })
next()
}
module.exports = { requireAuth, requireAdmin }

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@@ -0,0 +1,64 @@
const path = require('path')
const express = require('express')
const multer = require('multer')
const { z } = require('zod')
const { nanoid } = require('nanoid')
const {
findGameById,
createGame,
updateGameThumbnail,
createGameItem,
} = require('../db')
const { requireAdmin } = require('../middleware/auth')
const router = express.Router()
function buildUploadFilename(file) {
const ext = path.extname(file.originalname || '').toLowerCase()
const safeExt = ext && /^[.a-z0-9]+$/.test(ext) ? ext : ''
return `${Date.now()}-${nanoid()}${safeExt}`
}
const upload = multer({
storage: multer.diskStorage({
destination: (req, file, cb) => cb(null, path.join(__dirname, '..', '..', 'uploads', 'games')),
filename: (req, file, cb) => cb(null, buildUploadFilename(file)),
}),
limits: { fileSize: 6 * 1024 * 1024 },
})
router.post('/games', requireAdmin, async (req, res) => {
const schema = z.object({ id: z.string().min(1), name: z.string().min(1).max(60) })
const parsed = schema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const exists = await findGameById(parsed.data.id)
if (exists) return res.status(409).json({ error: 'game_id_taken' })
const game = await createGame({ id: parsed.data.id, name: parsed.data.name })
res.json({ game })
})
router.post('/games/:gameId/thumbnail', requireAdmin, upload.single('thumbnail'), async (req, res) => {
if (!req.file) return res.status(400).json({ error: 'file_required' })
const game = await findGameById(req.params.gameId)
if (!game) return res.status(404).json({ error: 'not_found' })
const updated = await updateGameThumbnail(req.params.gameId, `/uploads/games/${req.file.filename}`)
res.json({ game: updated })
})
router.post('/games/:gameId/images', requireAdmin, upload.single('image'), async (req, res) => {
if (!req.file) return res.status(400).json({ error: 'file_required' })
const schema = z.object({ label: z.string().min(1).max(60) })
const parsed = schema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const game = await findGameById(req.params.gameId)
if (!game) return res.status(404).json({ error: 'not_found' })
const item = await createGameItem({
id: nanoid(),
gameId: game.id,
src: `/uploads/games/${req.file.filename}`,
label: parsed.data.label,
})
res.json({ item })
})
module.exports = router

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const express = require('express')
const path = require('path')
const bcrypt = require('bcryptjs')
const { z } = require('zod')
const { nanoid } = require('nanoid')
const multer = require('multer')
const {
countUsers,
findUserByEmail,
findUserById,
createUser,
updateUserProfile,
} = require('../db')
const { requireAuth } = require('../middleware/auth')
const router = express.Router()
function buildUploadFilename(file) {
const ext = path.extname(file.originalname || '').toLowerCase()
const safeExt = ext && /^[.a-z0-9]+$/.test(ext) ? ext : ''
return `${Date.now()}-${nanoid()}${safeExt}`
}
const signupSchema = z.object({
email: z.string().email(),
password: z.string().min(6),
})
const profileSchema = z.object({
nickname: z.string().trim().min(1).max(40),
})
router.post('/signup', async (req, res) => {
const parsed = signupSchema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const { email, password } = parsed.data
const exists = await findUserByEmail(email)
if (exists) return res.status(409).json({ error: 'email_taken' })
const passwordHash = await bcrypt.hash(password, 10)
const isAdmin = (await countUsers()) === 0
const user = await createUser({ id: nanoid(), email, nickname: '', passwordHash, isAdmin })
req.session.userId = user.id
req.session.isAdmin = !!user.isAdmin
res.json(user)
})
router.post('/login', async (req, res) => {
const parsed = signupSchema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const { email, password } = parsed.data
const user = await findUserByEmail(email)
if (!user) return res.status(401).json({ error: 'invalid_credentials' })
const ok = await bcrypt.compare(password, user.passwordHash)
if (!ok) return res.status(401).json({ error: 'invalid_credentials' })
req.session.userId = user.id
req.session.isAdmin = !!user.isAdmin
res.json({
id: user.id,
email: user.email,
nickname: user.nickname || '',
isAdmin: !!user.isAdmin,
avatarSrc: user.avatarSrc || '',
createdAt: user.createdAt,
})
})
router.post('/logout', async (req, res) => {
if (!req.session) return res.json({ ok: true })
req.session.destroy(() => res.json({ ok: true }))
})
router.get('/me', async (req, res) => {
if (!req.session || !req.session.userId) return res.json({ user: null })
const user = await findUserById(req.session.userId)
if (!user) return res.json({ user: null })
res.json({ user })
})
router.get('/meta', async (req, res) => {
res.json({ hasUsers: (await countUsers()) > 0 })
})
const upload = multer({
storage: multer.diskStorage({
destination: (req, file, cb) => cb(null, path.join(__dirname, '..', '..', 'uploads', 'avatars')),
filename: (req, file, cb) => cb(null, buildUploadFilename(file)),
}),
limits: { fileSize: 3 * 1024 * 1024 },
})
router.post('/profile', requireAuth, upload.single('avatar'), async (req, res) => {
const parsed = profileSchema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const user = await findUserById(req.session.userId)
if (!user) return res.status(404).json({ error: 'not_found' })
const nextAvatarSrc = req.file ? `/uploads/avatars/${req.file.filename}` : user.avatarSrc || ''
const updated = await updateUserProfile({
id: user.id,
nickname: parsed.data.nickname,
avatarSrc: nextAvatarSrc,
})
res.json({ user: updated })
})
module.exports = router

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const express = require('express')
const { z } = require('zod')
const { nanoid } = require('nanoid')
const { listGames, getGameDetail, createGameSuggestion } = require('../db')
const router = express.Router()
router.get('/', async (req, res) => {
const games = await listGames()
res.json({ games })
})
router.get('/:gameId', async (req, res) => {
const detail = await getGameDetail(req.params.gameId)
if (!detail) return res.status(404).json({ error: 'not_found' })
res.json({ game: detail.game, items: detail.items })
})
router.post('/suggest', async (req, res) => {
const schema = z.object({ name: z.string().min(1).max(60) })
const parsed = schema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const suggestion = await createGameSuggestion({
id: nanoid(),
name: parsed.data.name,
})
res.json({ suggestion })
})
module.exports = router

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const express = require('express')
const path = require('path')
const multer = require('multer')
const { z } = require('zod')
const { nanoid } = require('nanoid')
const {
findTierListById,
listPublicTierLists,
listUserTierLists,
saveTierList,
createCustomItem,
} = require('../db')
const { requireAuth } = require('../middleware/auth')
const router = express.Router()
function normalizePoolItem(item) {
if (!item || item.origin !== 'game' || typeof item.src !== 'string') return item
if (item.src.startsWith('/uploads/')) return item
try {
const url = new URL(item.src)
if (url.pathname.startsWith('/uploads/')) {
return { ...item, src: url.pathname }
}
} catch (e) {
return item
}
return item
}
function normalizeTierList(tierList) {
return {
...tierList,
pool: Array.isArray(tierList.pool) ? tierList.pool.map(normalizePoolItem) : [],
}
}
function buildUploadFilename(file) {
const ext = path.extname(file.originalname || '').toLowerCase()
const safeExt = ext && /^[.a-z0-9]+$/.test(ext) ? ext : ''
return `${Date.now()}-${nanoid()}${safeExt}`
}
const upload = multer({
storage: multer.diskStorage({
destination: (req, file, cb) => cb(null, path.join(__dirname, '..', '..', 'uploads', 'custom')),
filename: (req, file, cb) => cb(null, buildUploadFilename(file)),
}),
limits: { fileSize: 6 * 1024 * 1024 },
})
const tierListUpsertSchema = z.object({
id: z.string().optional(),
gameId: z.string().min(1),
title: z.string().min(1).max(120),
description: z.string().max(1000).optional().default(''),
isPublic: z.boolean().default(false),
groups: z.array(
z.object({
id: z.string().min(1),
name: z.string().min(1).max(16),
itemIds: z.array(z.string()),
})
),
pool: z.array(
z.object({
id: z.string().min(1),
src: z.string().min(1),
label: z.string().min(1).max(60),
origin: z.enum(['game', 'custom']).default('game'),
})
),
})
router.get('/public', async (req, res) => {
const gameId = req.query.gameId
const lists = await listPublicTierLists(gameId)
res.json({ tierLists: lists })
})
router.get('/me', requireAuth, async (req, res) => {
const lists = await listUserTierLists(req.session.userId)
res.json({ tierLists: lists })
})
router.get('/:id', async (req, res) => {
const t = await findTierListById(req.params.id)
if (!t) return res.status(404).json({ error: 'not_found' })
if (!t.isPublic) {
if (!req.session || req.session.userId !== t.authorId) return res.status(403).json({ error: 'forbidden' })
}
res.json({ tierList: normalizeTierList(t) })
})
router.post('/custom-items', requireAuth, upload.single('image'), async (req, res) => {
if (!req.file) return res.status(400).json({ error: 'file_required' })
const schema = z.object({ label: z.string().trim().min(1).max(60) })
const parsed = schema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const item = await createCustomItem({
id: nanoid(),
ownerId: req.session.userId,
src: `/uploads/custom/${req.file.filename}`,
label: parsed.data.label,
})
res.json({ item })
})
router.post('/', requireAuth, async (req, res) => {
const parsed = tierListUpsertSchema.safeParse(req.body)
if (!parsed.success) return res.status(400).json({ error: 'bad_request' })
const payload = parsed.data
const normalizedPool = payload.pool.map(normalizePoolItem)
let existing = null
if (payload.id) existing = await findTierListById(payload.id)
if (existing) {
if (existing.authorId !== req.session.userId) return res.status(403).json({ error: 'forbidden' })
const updated = await saveTierList({
id: existing.id,
authorId: existing.authorId,
gameId: existing.gameId,
title: payload.title,
description: payload.description || '',
isPublic: !!payload.isPublic,
groups: payload.groups,
pool: normalizedPool,
})
return res.json({ tierList: normalizeTierList(updated) })
}
const created = await saveTierList({
id: nanoid(),
authorId: req.session.userId,
gameId: payload.gameId,
title: payload.title,
description: payload.description || '',
isPublic: !!payload.isPublic,
groups: payload.groups,
pool: normalizedPool,
})
res.json({ tierList: normalizeTierList(created) })
})
module.exports = router

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이 폴더는 예시(시드) 이미지가 들어갈 위치입니다.
현재는 샘플 데이터가 `src/db.js``example1.png`, `example2.png`를 참조하도록 되어 있습니다.
원하면 실제 PNG 파일을 넣거나, 이후 프론트에서 관리자 업로드로 대체할 수 있습니다.

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services:
mariadb:
image: mariadb:11.4
container_name: tier-cursor-mariadb
restart: unless-stopped
environment:
MARIADB_ROOT_PASSWORD: root1234
MARIADB_DATABASE: tier_cursor
MARIADB_USER: tier_cursor
MARIADB_PASSWORD: tier_cursor1234
ports:
- '3307:3306'
volumes:
- mariadb_data:/var/lib/mysql
command:
- --character-set-server=utf8mb4
- --collation-server=utf8mb4_unicode_ci
phpmyadmin:
image: phpmyadmin:5.2-apache
container_name: tier-cursor-phpmyadmin
restart: unless-stopped
depends_on:
- mariadb
environment:
PMA_HOST: mariadb
PMA_PORT: 3306
PMA_USER: tier_cursor
PMA_PASSWORD: tier_cursor1234
ports:
- '8081:80'
volumes:
mariadb_data:

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# 코딩 컨벤션
## 공통
- 문서와 사용자 응답은 한국어로 작성한다.
- JavaScript는 세미콜론 없이 현재 코드 스타일을 유지한다.
- 새 주석이 필요할 경우 JSDoc 형식을 사용한다.
- 경로, 주소, 운영 설정은 하드코딩보다 환경변수 기반 구성을 우선한다.
- Git 커밋 메시지는 한국어로 작성한다.
- 버전 릴리스가 포함된 작업은 `docs/update.md`의 버전 표기와 Git 태그를 함께 맞춘다.
## 프런트엔드
- API 호출은 `frontend/src/lib/api.js` 또는 런타임 유틸을 통해 통합한다.
- 정적 파일 URL 조합은 `toApiUrl()`로 처리한다.
- 화면 상태는 `ref`, `computed`, `onMounted` 중심의 단순한 Composition API 패턴을 유지한다.
## 백엔드
- 라우트 검증은 `zod`로 처리한다.
- 파일 업로드명은 ASCII 안전 문자열을 사용한다.
- 인증/권한 분기는 미들웨어(`requireAuth`, `requireAdmin`)로 분리한다.
- DB 저장 전에는 배포 환경에 종속되는 값(예: 로컬 절대 URL)이 들어가지 않도록 정규화한다.
- 사용자 프로필처럼 “선택 후 저장” 흐름이 필요한 기능은 파일 선택과 실제 저장 요청을 분리한다.
- 관리자 지정 데이터와 사용자 커스텀 데이터는 테이블과 업로드 경로를 분리해서 관리한다.

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# 의사결정 이력
## 2026-03-19
- 초기 저장소는 빠른 구현을 위해 `lowdb(JSON 파일)`를 채택했다.
- 인증은 JWT 대신 서버 세션(`express-session` + `session-file-store`)을 사용했다.
- 업로드 파일은 외부 스토리지 없이 로컬 디스크(`backend/uploads/`)에 저장하기로 했다.
## 2026-03-19 v0.1.3
- 배포 환경 호환성을 위해 프런트엔드의 API 기준 주소를 환경변수(`VITE_API_ORIGIN`)로 통합했다.
- NAS/리버스 프록시 환경을 고려해 CORS 및 세션 쿠키 옵션을 환경변수 기반으로 전환했다.
- 파일명 깨짐과 URL 이식성 문제를 줄이기 위해 업로드 파일명을 ASCII 기반으로 생성하도록 변경했다.
- 게임 이미지 경로는 저장 시 상대 경로(`/uploads/...`)를 유지하는 방향으로 정리했다.
- 현재 단계에서는 구조 변경 비용을 고려해 DB를 유지하되, 운영/확장성 요구가 커지기 전 RDB 이관 판단이 필요하다고 기록했다.
## 2026-03-19 v0.1.4
- 운영 편의성과 NAS 환경에서의 데이터 조회 필요성 때문에 저장소를 MariaDB(MySQL 호환) 기준으로 전환했다.
- 관리자 지정 아이템과 사용자 커스텀 이미지는 책임과 수명 주기가 다르므로 별도 테이블(`game_items`, `custom_items`)로 분리했다.
- 작성자 식별성을 위해 공개 티어표에 닉네임을 표시하고, 프로필에서 닉네임을 수정할 수 있게 했다.
- 아바타 업로드는 즉시 반영보다 “선택 후 저장” 흐름이 맞다고 판단해 미리보기와 실제 저장을 분리했다.
- 관리자 페이지는 게임 선택 후 상세 관리가 열리는 단계형 흐름으로 바꾸는 것이 실사용에 더 안전하다고 결정했다.
## 2026-03-19 v0.1.5
- 로컬 개발과 운영 환경의 차이를 줄이기 위해 기본 로컬 개발 DB도 MariaDB로 고정했다.
- 로컬 실행 편의를 위해 `docker-compose.yml``mariadb``phpMyAdmin` 서비스를 추가했다.
- 백엔드 기본 `dev/start/migrate` 스크립트는 로컬 MariaDB 기준 값으로 정리하고, lowdb는 예외용 fallback 스크립트로만 남겼다.
## 2026-03-19 v0.1.6
- 저장소 운영 규칙을 정리하면서 Git 작성자 정보는 프로젝트 기준 계정으로 통일하고, 커밋 메시지는 한국어로 남기기로 결정했다.

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# 로컬 MariaDB 실행 가이드
## 목표
- 로컬 개발 환경도 서버와 같은 `MariaDB(MySQL 호환)` 기반으로 맞춘다.
- 데이터 확인은 `phpMyAdmin`으로 직접 한다.
## 1. DB 컨테이너 실행
프로젝트 루트에서 아래 명령으로 실행한다.
```bash
docker compose up -d mariadb phpmyadmin
```
## 2. 접속 정보
- MariaDB 호스트: `127.0.0.1`
- MariaDB 포트: `3307`
- DB 이름: `tier_cursor`
- 계정: `tier_cursor`
- 비밀번호: `tier_cursor1234`
- phpMyAdmin: `http://localhost:8081`
## 3. 백엔드 실행
아래 명령은 로컬 MariaDB 기준 환경변수를 포함한다.
```bash
cd backend
npm run dev
```
## 4. 프런트엔드 실행
```bash
cd frontend
VITE_API_ORIGIN=http://localhost:5179 npm run dev
```
## 5. 기존 lowdb 데이터 이관
MariaDB 컨테이너와 백엔드 의존성이 준비된 뒤 아래 명령을 실행한다.
```bash
cd backend
npm run migrate:lowdb
```
## 메모
- 긴급 확인용으로만 `npm run dev:lowdb`를 남겨두었고, 기본 개발 기준은 MariaDB다.
- NAS 배포 시에도 동일하게 MariaDB를 사용하므로 로컬과 운영 간 DB 계층 차이를 줄일 수 있다.

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# 파일-화면 매핑 가이드
## `/`
- 화면 파일: `frontend/src/views/HomeView.vue`
- 역할: 게임 목록 표시, 게임 카드 클릭 이동, 새 게임 제안 모달
- 연동 API: `GET /api/games`, `POST /api/games/suggest`
## `/games/:gameId`
- 화면 파일: `frontend/src/views/GameHubView.vue`
- 역할: 선택한 게임 정보 표시, 공개 티어표 목록 표시, 작성자 닉네임 노출, 새 티어표 작성 진입
- 연동 API: `GET /api/games/:gameId`, `GET /api/tierlists/public`
## `/editor/:gameId/new`, `/editor/:gameId/:tierListId`
- 화면 파일: `frontend/src/views/TierEditorView.vue`
- 역할: 티어 그룹 편집, 관리자 아이템/커스텀 아이템 드래그 앤 드롭, 저장, 공개 여부 설정, PNG 다운로드
- 연동 API: `GET /api/games/:gameId`, `GET /api/tierlists/:id`, `POST /api/tierlists/custom-items`, `POST /api/tierlists`
## `/login`
- 화면 파일: `frontend/src/views/LoginView.vue`
- 역할: 로그인/회원가입 전환, 첫 가입 안내
- 연동 API: `GET /api/auth/meta`, `POST /api/auth/login`, `POST /api/auth/signup`
## `/me`
- 화면 파일: `frontend/src/views/MyTierListsView.vue`
- 역할: 내 티어표 목록 조회, 편집 화면으로 이동
- 연동 API: `GET /api/tierlists/me`
## `/admin`
- 화면 파일: `frontend/src/views/AdminView.vue`
- 역할: 게임 추가, 게임 선택 후 썸네일 업로드, 관리자 아이템 추가, 현재 아이템 목록 확인
- 연동 API: `POST /api/admin/games`, `POST /api/admin/games/:gameId/thumbnail`, `POST /api/admin/games/:gameId/images`
## `/profile`
- 화면 파일: `frontend/src/views/ProfileView.vue`
- 역할: 프로필 표시, 작성자 닉네임 수정, 아바타 미리보기 후 저장
- 연동 API: `GET /api/auth/me`, `POST /api/auth/profile`
## 공통 레이아웃
- 앱 셸 파일: `frontend/src/App.vue`
- 역할: 상단 내비게이션, 로그인 상태 반영, 아바타 메뉴, 관리자 메뉴 노출 제어
## 백엔드 진입점
- 서버 엔트리: `backend/index.js`
- 데이터 초기화: `backend/src/db.js`
- 로컬 DB 실행 설정: `docker-compose.yml`
- 로컬 MariaDB 가이드: `docs/local-mariadb.md`
- 인증 라우트: `backend/src/routes/auth.js`
- 게임 라우트: `backend/src/routes/games.js`
- 티어표 라우트: `backend/src/routes/tierlists.js`
- 관리자 라우트: `backend/src/routes/admin.js`

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# 기술 명세
## 현재 아키텍처
- 프런트엔드: Vue 3 + Vite + Pinia + Vue Router
- 백엔드: Express 5
- 데이터 저장소: MariaDB(MySQL 호환)
- 세션 저장소: `session-file-store` 기반 파일 세션
- 업로드 저장소: 로컬 파일 시스템(`backend/uploads/`)
## 데이터 저장 구조
- 메인 데이터베이스: MariaDB `tier_cursor` (기본값)
- 세션 파일: `backend/.sessions/*.json`
- 업로드 파일:
- 게임 이미지: `backend/uploads/games/`
- 아바타: `backend/uploads/avatars/`
- 커스텀 아이템: `backend/uploads/custom/`
- 시드 이미지: `backend/uploads/seeds/`
- 레거시 마이그레이션 소스: `backend/data/db.json`
## DB 스키마
- `users`
- `id`: string
- `email`: string
- `nickname`: string
- `passwordHash`: string
- `isAdmin`: boolean
- `avatarSrc`: string
- `createdAt`: number
- `games`
- `id`: string
- `name`: string
- `thumbnailSrc`: string
- `createdAt`: number
- `gameItems`
- `id`: string
- `gameId`: string
- `src`: string
- `label`: string
- `createdAt`: number
- `customItems`
- `id`: string
- `ownerId`: string
- `src`: string
- `label`: string
- `createdAt`: number
- `tierLists`
- `id`: string
- `authorId`: string
- `gameId`: string
- `title`: string
- `description`: string
- `isPublic`: boolean
- `groups`: `{ id, name, itemIds[] }[]`
- `pool`: `{ id, src, label, origin }[]`
- `createdAt`: number
- `updatedAt`: number
- `gameSuggestions`
- `id`: string
- `name`: string
- `createdAt`: number
## 주요 API
- 인증
- `POST /api/auth/signup`
- `POST /api/auth/login`
- `POST /api/auth/logout`
- `GET /api/auth/me`
- `GET /api/auth/meta`
- `POST /api/auth/profile`
- 게임
- `GET /api/games`
- `GET /api/games/:gameId`
- `POST /api/games/suggest`
- 티어표
- `GET /api/tierlists/public`
- `GET /api/tierlists/me`
- `GET /api/tierlists/:id`
- `POST /api/tierlists/custom-items`
- `POST /api/tierlists`
- 관리자
- `POST /api/admin/games`
- `POST /api/admin/games/:gameId/thumbnail`
- `POST /api/admin/games/:gameId/images`
## 운영 환경 변수
- 프런트엔드
- `VITE_API_ORIGIN`: API 및 업로드 파일 절대 기준 주소
- 백엔드
- `DB_CLIENT`: 기본 개발 기준은 `mariadb`
- `DB_HOST`: MariaDB 호스트
- `DB_PORT`: MariaDB 포트
- `DB_USER`: MariaDB 계정
- `DB_PASSWORD`: MariaDB 비밀번호
- `DB_NAME`: 데이터베이스명
- `PORT`: 서버 포트
- `SESSION_SECRET`: 세션 서명 키
- `CORS_ORIGINS`: 허용할 프런트 도메인 목록(쉼표 구분)
- `TRUST_PROXY`: 프록시 홉 수
- `SESSION_COOKIE_SECURE`: `true`면 HTTPS 전용 쿠키
- `SESSION_COOKIE_SAME_SITE`: 기본 `lax`
## NAS 배포 메모
- 현재 구조는 MariaDB/MySQL 계열이므로 NAS에 MariaDB를 올리면 phpMyAdmin 또는 Adminer로 직접 데이터 확인이 가능하다.
- 추천 구성:
- MariaDB 컨테이너 또는 NAS 패키지 설치
- phpMyAdmin 또는 Adminer 설치
- 앱은 환경변수로 해당 DB에 연결
- 레거시 `db.json` 데이터는 `node backend/scripts/migrate-lowdb-to-mariadb.js`로 이관한다.
## 로컬 개발 기준
- 기본 로컬 개발도 `docker compose`로 띄운 MariaDB를 사용한다.
- 기본 백엔드 실행 스크립트 `backend/package.json``dev`, `start`, `migrate:lowdb`는 로컬 MariaDB(`127.0.0.1:3307`) 기준으로 맞춰져 있다.
- 예외적으로만 `dev:lowdb`, `start:lowdb`를 사용한다.

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# 할 일 및 이슈
## 즉시 확인 필요
- 관리자 화면에 게임 제안(`gameSuggestions`) 조회/처리 UI가 아직 없다.
- MariaDB 실제 서버가 준비되면 `backend/scripts/migrate-lowdb-to-mariadb.js`를 실행해 기존 `db.json` 데이터를 이관해야 한다.
- 기존 `backend/data/db.json`의 절대 로컬 URL/깨진 파일명 데이터는 마이그레이션 후 수동 정리가 필요할 수 있다.
## 배포 전 작업
- NAS 실제 도메인 기준으로 `VITE_API_ORIGIN`, `CORS_ORIGINS`, `SESSION_SECRET`, `SESSION_COOKIE_SECURE`, `TRUST_PROXY` 값을 설정한다.
- MariaDB 접속 정보 `DB_HOST`, `DB_PORT`, `DB_USER`, `DB_PASSWORD`, `DB_NAME`를 설정한다.
- HTTPS를 사용할 경우 `SESSION_COOKIE_SECURE=true`로 설정하고 리버스 프록시 헤더 전달을 확인한다.
- `backend/uploads/`, `backend/.sessions/`, MariaDB 백업 정책을 정한다.
- 로컬 docker compose와 NAS MariaDB 사이의 버전 차이가 크지 않도록 유지한다.
## 중기 개선
- 게임/이미지/티어표 삭제 및 수정 이력 관리 기능을 추가한다.
- 자동 테스트와 최소한의 배포 체크리스트를 만든다.
- 관리자용 게임 제안 승인/반려, 아이템 삭제/정렬 UI를 추가한다.

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# 업데이트 로그
## 2026-03-19 v0.1.0
- **초기 스캐폴딩**: `frontend/`에 Vue3(Vite, JavaScript) 프로젝트 생성
- **라우팅/화면 골격**: 게임 선택(`/`), 게임 허브(`/games/:gameId`), 에디터(`/editor/:gameId/...`), 로그인(`/login`), 내 티어표(`/me`), 관리자(`/admin`) 라우트 추가
- **레이아웃**: 상단 네비게이션 + 기본 다크 UI 스타일 적용
- **백엔드 골격**: `backend/`에 Express 서버 추가(세션 기반 인증, 게임/티어표 API, 업로드 경로)
- **저장소**: 네이티브 DB 대신 파일 DB(`lowdb`)로 유저/게임/이미지/티어표 데이터 영속화
- **에디터 핵심 기능(1차)**: 그룹 이름/순서 편집, 아이템 드래그&드롭(풀↔그룹), 커스텀 이미지 추가, 보드 PNG 다운로드, 백엔드 저장/불러오기 연결
- **관리자 UI(1차)**: admin 전용 게임 추가 + 게임별 기본 이미지 업로드/목록 화면 추가
- **버그 수정**: Vite 포트 변경(5174 등) 시 백엔드 CORS가 막히는 문제 해결(로컬 5170~5179 허용)
- **네비/권한 UX**: 관리자 메뉴는 admin 로그인 시에만 노출, 로그인 대신 아바타 버튼/메뉴 노출
- **프로필**: `/profile` 페이지 추가, 아바타 업로드 API(`/api/auth/avatar`) 및 표시 지원
- **에디터 버그 수정**: 드래그 시 아이템들이 “묶음”으로 같이 움직이던 문제 해결(드롭 영역 DOM 구조/Sortable 옵션 수정), 드롭 영역 overflow/배치 레이아웃 개선
## 2026-03-19 v0.1.1
- **티어표 메타데이터 개선**: 제목 미입력 시 저장 시점에 게임 이름 기반 자동 제목 적용, 설명(선택) 필드 추가
- **시간 정보 표시**: 내 티어표/공개 목록에서 저장 시간(createdAt)과 업데이트 시간(updatedAt)을 시:분:초까지 표시
- **에디터 UX 수정**: 빈 티어 칸 안내 문구가 첫 드래그 배치를 가리던 문제 수정(오버레이 처리), 제목 상단에 게임 이름 표시
## 2026-03-19 v0.1.2
- **로그인 UI 개선**: 로그인 카드 중앙 배치, 중복 타이틀 제거, 입력 overflow 수정, 엔터로 로그인/회원가입 제출
- **안내문 조건화**: “첫 회원가입 계정은 admin” 문구는 유저가 0명일 때만 표시(`/api/auth/meta`)
- **게임 목록 UI 개선**: 게임 카드에 썸네일 표시, 중복 텍스트 제거, “새로운 게임 제안” 모달 추가
- **관리자 기능 추가**: 게임 썸네일 업로드 API(`/api/admin/games/:gameId/thumbnail`) 및 UI 추가
- **에디터 레이아웃 개선**: 등급(그룹) 라벨 칼럼 확장으로 텍스트 잘림 방지, 설명 입력 1줄, 정렬을 좌측 기준으로 조정
## 2026-03-19 v0.1.3
- **배포 설정 개선**: 프런트엔드의 API/정적 파일 주소 하드코딩(`http://localhost:5179`)을 `VITE_API_ORIGIN` 기반으로 통합
- **백엔드 운영 설정 추가**: `CORS_ORIGINS`, `TRUST_PROXY`, `SESSION_COOKIE_SECURE`, `SESSION_COOKIE_SAME_SITE`, `SESSION_SECRET` 환경변수 기반으로 NAS/리버스 프록시 배포 대응
- **업로드 파일명 안정화**: 한글 원본 파일명 기반 저장을 제거하고 ASCII 안전 파일명으로 저장하도록 변경
- **티어표 데이터 정규화**: 게임 이미지 경로가 절대 로컬 URL로 저장되지 않도록 저장/조회 시 `/uploads/...` 상대 경로로 정규화
- **프로젝트 점검 결과 문서화**: DB 구조, 화면-파일 매핑, 코딩 규칙, 기술 명세, 남은 위험 요소를 `docs/`에 신규 정리
## 2026-03-19 v0.1.4
- **DB 마이그레이션 준비**: 런타임 저장소를 `MariaDB(MySQL 호환)` 기준으로 재구성하고 `backend/scripts/migrate-lowdb-to-mariadb.js` 마이그레이션 스크립트 추가
- **데이터 구조 분리**: 관리자 지정 아이템은 `game_items`, 유저 커스텀 이미지는 `custom_items`로 분리
- **프로필 개선**: 작성자 닉네임 저장 지원, 아바타는 파일 선택 시 미리보기만 변경되고 저장 버튼 클릭 시 실제 반영되도록 수정
- **공개 티어표 목록 개선**: 공개 티어표 목록에 작성자 닉네임(없으면 이메일) 표시
- **관리자 UI 개편**: 게임 선택 전에는 우측 관리 패널을 숨기고, 선택 후에만 썸네일/아이템 관리가 보이도록 단계형 흐름으로 수정
- **관리자 레이아웃 수정**: 새 게임 입력 필드와 카드 셀 overflow 문제를 줄이도록 `box-sizing`, 썸네일/아이템 카드 레이아웃 정리
- **커스텀 아이템 저장 흐름 수정**: 에디터의 커스텀 이미지는 저장 시 서버 업로드 후 티어표에 반영되도록 변경
## 2026-03-19 v0.1.5
- **로컬 개발 환경 정렬**: 기본 백엔드 실행 기준을 lowdb가 아닌 로컬 MariaDB로 전환
- **개발용 인프라 추가**: 루트 `docker-compose.yml``MariaDB + phpMyAdmin` 추가
- **실행 문서 정리**: `README.md`, `docs/local-mariadb.md`, `docs/spec.md`에 로컬 MariaDB 실행 절차 반영
- **Fallback 분리**: `backend/package.json``dev:lowdb`, `start:lowdb` 예외 스크립트 추가
## 2026-03-19 v0.1.6
- **저장소 메타데이터 정리**: Git 작성자 정보를 프로젝트 계정 기준으로 통일하고, 초기 릴리스 커밋 메시지를 한국어 기준으로 재작성
- **버전 관리 규칙 보강**: 커밋 메시지 한국어 작성 및 문서 버전과 Git 태그를 함께 맞추는 규칙을 문서에 반영

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# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
lerna-debug.log*
node_modules
dist
dist-ssr
*.local
# Editor directories and files
.vscode/*
!.vscode/extensions.json
.idea
.DS_Store
*.suo
*.ntvs*
*.njsproj
*.sln
*.sw?

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# Vue 3 + Vite
This template should help get you started developing with Vue 3 in Vite. The template uses Vue 3 `<script setup>` SFCs, check out the [script setup docs](https://v3.vuejs.org/api/sfc-script-setup.html#sfc-script-setup) to learn more.
Learn more about IDE Support for Vue in the [Vue Docs Scaling up Guide](https://vuejs.org/guide/scaling-up/tooling.html#ide-support).

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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/favicon.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>frontend</title>
</head>
<body>
<div id="app"></div>
<script type="module" src="/src/main.js"></script>
</body>
</html>

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{
"name": "frontend",
"private": true,
"version": "0.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "vite build",
"preview": "vite preview"
},
"dependencies": {
"html-to-image": "^1.11.13",
"pinia": "^3.0.4",
"sortablejs": "^1.15.7",
"vue": "^3.5.30",
"vue-router": "^4.6.4"
},
"devDependencies": {
"@vitejs/plugin-vue": "^6.0.5",
"vite": "^8.0.0"
}
}

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<svg xmlns="http://www.w3.org/2000/svg">
<symbol id="bluesky-icon" viewBox="0 0 16 17">
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<defs><clipPath id="bluesky-clip"><path fill="#fff" d="M.1.85h15.3v15.3H.1z"/></clipPath></defs>
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<symbol id="discord-icon" viewBox="0 0 20 19">
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<path fill="#08060d" fill-rule="evenodd" d="M9.356 1.85C5.05 1.85 1.57 5.356 1.57 9.694a7.84 7.84 0 0 0 5.324 7.44c.387.079.528-.168.528-.376 0-.182-.013-.805-.013-1.454-2.165.467-2.616-.935-2.616-.935-.349-.91-.864-1.143-.864-1.143-.71-.48.051-.48.051-.48.787.051 1.2.805 1.2.805.695 1.194 1.817.857 2.268.649.064-.507.27-.857.49-1.052-1.728-.182-3.545-.857-3.545-3.87 0-.857.31-1.558.8-2.104-.078-.195-.349-1 .077-2.078 0 0 .657-.208 2.14.805a7.5 7.5 0 0 1 1.946-.26c.657 0 1.328.092 1.946.26 1.483-1.013 2.14-.805 2.14-.805.426 1.078.155 1.883.078 2.078.502.546.799 1.247.799 2.104 0 3.013-1.818 3.675-3.558 3.87.284.247.528.714.528 1.454 0 1.052-.012 1.896-.012 2.156 0 .208.142.455.528.377a7.84 7.84 0 0 0 5.324-7.441c.013-4.338-3.48-7.844-7.773-7.844" clip-rule="evenodd"/>
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<path fill="none" stroke="#aa3bff" stroke-linecap="round" stroke-linejoin="round" stroke-width="1.35" d="M12.5 6.667a4.167 4.167 0 1 0-8.334 0 4.167 4.167 0 0 0 8.334 0"/>
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201
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<script setup>
import { computed, onMounted, onUnmounted, ref, watch } from 'vue'
import { useRoute, useRouter } from 'vue-router'
import { useAuthStore } from './stores/auth'
import { toApiUrl } from './lib/runtime'
const route = useRoute()
const router = useRouter()
const auth = useAuthStore()
const isAdmin = computed(() => !!auth.user?.isAdmin)
const avatarUrl = computed(() => {
if (!auth.user?.avatarSrc) return ''
return toApiUrl(auth.user.avatarSrc)
})
const menuOpen = ref(false)
onMounted(async () => {
await auth.refresh()
document.addEventListener('click', onDocumentClick)
})
onUnmounted(() => {
document.removeEventListener('click', onDocumentClick)
})
watch(
() => route.fullPath,
() => {
menuOpen.value = false
}
)
function toggleMenu() {
menuOpen.value = !menuOpen.value
}
function onDocumentClick(event) {
if (!event.target.closest('.user')) {
menuOpen.value = false
}
}
function goProfile() {
menuOpen.value = false
router.push('/profile')
}
async function logout() {
menuOpen.value = false
await auth.logout()
router.push('/')
}
</script>
<template>
<div class="app-shell">
<header class="app-header">
<div class="brand" @click="$router.push('/')">
<span class="brand__title">Tier Maker</span>
<span class="brand__sub">Vue</span>
</div>
<nav class="nav">
<RouterLink to="/" class="nav__link">게임</RouterLink>
<RouterLink to="/me" class="nav__link"> 티어표</RouterLink>
<RouterLink v-if="isAdmin" to="/admin" class="nav__link">관리자</RouterLink>
<RouterLink v-if="!auth.user" to="/login" class="nav__link">로그인</RouterLink>
<div v-else class="user">
<button class="avatarBtn" @click.stop="toggleMenu" :title="auth.user.email">
<img v-if="avatarUrl" :src="avatarUrl" class="avatarImg" alt="avatar" />
<div v-else class="avatarFallback">{{ (auth.user.email || 'U')[0].toUpperCase() }}</div>
</button>
<div v-if="menuOpen" class="menu">
<button class="menuItem" @click="goProfile">프로필</button>
<button class="menuItem" @click="logout">로그아웃</button>
</div>
</div>
</nav>
</header>
<main class="app-main">
<RouterView />
</main>
</div>
</template>
<style scoped>
.app-shell {
min-height: 100vh;
background: radial-gradient(1200px 800px at 20% 10%, rgba(110, 231, 183, 0.18), transparent 55%),
radial-gradient(1000px 700px at 80% 20%, rgba(96, 165, 250, 0.18), transparent 55%),
#0b1220;
color: rgba(255, 255, 255, 0.92);
}
.app-header {
position: sticky;
top: 0;
z-index: 10;
display: flex;
gap: 16px;
align-items: center;
justify-content: space-between;
padding: 14px 18px;
border-bottom: 1px solid rgba(255, 255, 255, 0.08);
background: rgba(11, 18, 32, 0.72);
backdrop-filter: blur(10px);
}
.brand {
display: flex;
gap: 10px;
align-items: baseline;
cursor: pointer;
user-select: none;
}
.brand__title {
font-weight: 800;
letter-spacing: -0.02em;
}
.brand__sub {
font-size: 12px;
padding: 2px 8px;
border: 1px solid rgba(255, 255, 255, 0.14);
border-radius: 999px;
opacity: 0.9;
}
.nav {
display: flex;
gap: 12px;
align-items: center;
flex-wrap: wrap;
justify-content: flex-end;
}
.nav__link {
text-decoration: none;
color: rgba(255, 255, 255, 0.86);
padding: 8px 10px;
border-radius: 10px;
border: 1px solid transparent;
}
.nav__link.router-link-active {
border-color: rgba(255, 255, 255, 0.18);
background: rgba(255, 255, 255, 0.06);
}
.app-main {
padding: 20px 18px 60px;
max-width: 1100px;
margin: 0 auto;
}
.user {
position: relative;
}
.avatarBtn {
display: inline-flex;
align-items: center;
justify-content: center;
width: 36px;
height: 36px;
border-radius: 999px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(255, 255, 255, 0.06);
cursor: pointer;
padding: 0;
}
.avatarImg {
width: 100%;
height: 100%;
border-radius: 999px;
object-fit: cover;
}
.avatarFallback {
font-weight: 900;
opacity: 0.9;
}
.menu {
position: absolute;
right: 0;
top: calc(100% + 8px);
width: 160px;
border-radius: 14px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(11, 18, 32, 0.92);
backdrop-filter: blur(10px);
padding: 6px;
display: grid;
gap: 6px;
}
.menuItem {
text-align: left;
padding: 10px 10px;
border-radius: 12px;
border: 1px solid transparent;
background: rgba(255, 255, 255, 0.06);
color: rgba(255, 255, 255, 0.92);
cursor: pointer;
font-weight: 800;
}
.menuItem:hover {
background: rgba(255, 255, 255, 0.09);
}
</style>

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<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" class="iconify iconify--logos" width="37.07" height="36" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 198"><path fill="#41B883" d="M204.8 0H256L128 220.8L0 0h97.92L128 51.2L157.44 0h47.36Z"></path><path fill="#41B883" d="m0 0l128 220.8L256 0h-51.2L128 132.48L50.56 0H0Z"></path><path fill="#35495E" d="M50.56 0L128 133.12L204.8 0h-47.36L128 51.2L97.92 0H50.56Z"></path></svg>

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<script setup>
</script>
<template>
<div />
</template>

42
frontend/src/lib/api.js Normal file
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import { toApiUrl } from './runtime'
async function request(path, { method = 'GET', body, headers } = {}) {
const res = await fetch(toApiUrl(path), {
method,
credentials: 'include',
headers: {
...(body ? { 'Content-Type': 'application/json' } : {}),
...(headers || {}),
},
body: body ? JSON.stringify(body) : undefined,
})
const contentType = res.headers.get('content-type') || ''
const data = contentType.includes('application/json') ? await res.json() : await res.text()
if (!res.ok) {
const err = new Error('request_failed')
err.status = res.status
err.data = data
throw err
}
return data
}
export const api = {
me: () => request('/api/auth/me'),
authMeta: () => request('/api/auth/meta'),
signup: ({ email, password }) => request('/api/auth/signup', { method: 'POST', body: { email, password } }),
login: ({ email, password }) => request('/api/auth/login', { method: 'POST', body: { email, password } }),
logout: () => request('/api/auth/logout', { method: 'POST' }),
listGames: () => request('/api/games'),
getGame: (gameId) => request(`/api/games/${encodeURIComponent(gameId)}`),
suggestGame: (name) => request('/api/games/suggest', { method: 'POST', body: { name } }),
listPublicTierLists: (gameId) =>
request(`/api/tierlists/public?gameId=${encodeURIComponent(gameId || '')}`),
listMyTierLists: () => request('/api/tierlists/me'),
getTierList: (id) => request(`/api/tierlists/${encodeURIComponent(id)}`),
saveTierList: (payload) => request('/api/tierlists', { method: 'POST', body: payload }),
}

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const FALLBACK_API_ORIGIN = 'http://localhost:5179'
export const API_ORIGIN = (import.meta.env.VITE_API_ORIGIN || FALLBACK_API_ORIGIN).replace(/\/+$/, '')
export function toApiUrl(path = '') {
if (!path) return API_ORIGIN
if (/^https?:\/\//.test(path)) return path
return `${API_ORIGIN}${path.startsWith('/') ? path : `/${path}`}`
}

10
frontend/src/main.js Normal file
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import { createApp } from 'vue'
import { createPinia } from 'pinia'
import { createRouter } from './router'
import './style.css'
import App from './App.vue'
const app = createApp(App)
app.use(createPinia())
app.use(createRouter())
app.mount('#app')

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import { createRouter as _createRouter, createWebHistory } from 'vue-router'
import HomeView from '../views/HomeView.vue'
import GameHubView from '../views/GameHubView.vue'
import TierEditorView from '../views/TierEditorView.vue'
import LoginView from '../views/LoginView.vue'
import MyTierListsView from '../views/MyTierListsView.vue'
import AdminView from '../views/AdminView.vue'
import ProfileView from '../views/ProfileView.vue'
export function createRouter() {
return _createRouter({
history: createWebHistory(),
routes: [
{ path: '/', name: 'home', component: HomeView },
{ path: '/games/:gameId', name: 'gameHub', component: GameHubView },
{ path: '/editor/:gameId/new', name: 'newEditor', component: TierEditorView },
{ path: '/editor/:gameId/:tierListId', name: 'editEditor', component: TierEditorView },
{ path: '/login', name: 'login', component: LoginView },
{ path: '/me', name: 'me', component: MyTierListsView },
{ path: '/admin', name: 'admin', component: AdminView },
{ path: '/profile', name: 'profile', component: ProfileView },
],
})
}

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import { defineStore } from 'pinia'
import { api } from '../lib/api'
export const useAuthStore = defineStore('auth', {
state: () => ({
user: null,
status: 'idle',
}),
actions: {
async refresh() {
this.status = 'loading'
try {
const data = await api.me()
this.user = data.user
} finally {
this.status = 'idle'
}
},
async signup(email, password) {
const user = await api.signup({ email, password })
this.user = user
return user
},
async login(email, password) {
const user = await api.login({ email, password })
this.user = user
return user
},
async logout() {
await api.logout()
this.user = null
},
},
})

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frontend/src/style.css Normal file
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:root {
--text: #6b6375;
--text-h: #08060d;
--bg: #fff;
--border: #e5e4e7;
--code-bg: #f4f3ec;
--accent: #aa3bff;
--accent-bg: rgba(170, 59, 255, 0.1);
--accent-border: rgba(170, 59, 255, 0.5);
--social-bg: rgba(244, 243, 236, 0.5);
--shadow:
rgba(0, 0, 0, 0.1) 0 10px 15px -3px, rgba(0, 0, 0, 0.05) 0 4px 6px -2px;
--sans: system-ui, 'Segoe UI', Roboto, sans-serif;
--heading: system-ui, 'Segoe UI', Roboto, sans-serif;
--mono: ui-monospace, Consolas, monospace;
font: 18px/145% var(--sans);
letter-spacing: 0.18px;
color-scheme: light dark;
color: var(--text);
background: var(--bg);
font-synthesis: none;
text-rendering: optimizeLegibility;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
@media (max-width: 1024px) {
font-size: 16px;
}
}
@media (prefers-color-scheme: dark) {
:root {
--text: #9ca3af;
--text-h: #f3f4f6;
--bg: #16171d;
--border: #2e303a;
--code-bg: #1f2028;
--accent: #c084fc;
--accent-bg: rgba(192, 132, 252, 0.15);
--accent-border: rgba(192, 132, 252, 0.5);
--social-bg: rgba(47, 48, 58, 0.5);
--shadow:
rgba(0, 0, 0, 0.4) 0 10px 15px -3px, rgba(0, 0, 0, 0.25) 0 4px 6px -2px;
}
#social .button-icon {
filter: invert(1) brightness(2);
}
}
body {
margin: 0;
}
h1,
h2 {
font-family: var(--heading);
font-weight: 500;
color: var(--text-h);
}
h1 {
font-size: 56px;
letter-spacing: -1.68px;
margin: 32px 0;
@media (max-width: 1024px) {
font-size: 36px;
margin: 20px 0;
}
}
h2 {
font-size: 24px;
line-height: 118%;
letter-spacing: -0.24px;
margin: 0 0 8px;
@media (max-width: 1024px) {
font-size: 20px;
}
}
p {
margin: 0;
}
code,
.counter {
font-family: var(--mono);
display: inline-flex;
border-radius: 4px;
color: var(--text-h);
}
code {
font-size: 15px;
line-height: 135%;
padding: 4px 8px;
background: var(--code-bg);
}
.counter {
font-size: 16px;
padding: 5px 10px;
border-radius: 5px;
color: var(--accent);
background: var(--accent-bg);
border: 2px solid transparent;
transition: border-color 0.3s;
margin-bottom: 24px;
&:hover {
border-color: var(--accent-border);
}
&:focus-visible {
outline: 2px solid var(--accent);
outline-offset: 2px;
}
}
.hero {
position: relative;
.base,
.framework,
.vite {
inset-inline: 0;
margin: 0 auto;
}
.base {
width: 170px;
position: relative;
z-index: 0;
}
.framework,
.vite {
position: absolute;
}
.framework {
z-index: 1;
top: 34px;
height: 28px;
transform: perspective(2000px) rotateZ(300deg) rotateX(44deg) rotateY(39deg)
scale(1.4);
}
.vite {
z-index: 0;
top: 107px;
height: 26px;
width: auto;
transform: perspective(2000px) rotateZ(300deg) rotateX(40deg) rotateY(39deg)
scale(0.8);
}
}
#app {
width: 1126px;
max-width: 100%;
margin: 0 auto;
text-align: center;
border-inline: 1px solid var(--border);
min-height: 100svh;
display: flex;
flex-direction: column;
box-sizing: border-box;
}
#center {
display: flex;
flex-direction: column;
gap: 25px;
place-content: center;
place-items: center;
flex-grow: 1;
@media (max-width: 1024px) {
padding: 32px 20px 24px;
gap: 18px;
}
}
#next-steps {
display: flex;
border-top: 1px solid var(--border);
text-align: left;
& > div {
flex: 1 1 0;
padding: 32px;
@media (max-width: 1024px) {
padding: 24px 20px;
}
}
.icon {
margin-bottom: 16px;
width: 22px;
height: 22px;
}
@media (max-width: 1024px) {
flex-direction: column;
text-align: center;
}
}
#docs {
border-right: 1px solid var(--border);
@media (max-width: 1024px) {
border-right: none;
border-bottom: 1px solid var(--border);
}
}
#next-steps ul {
list-style: none;
padding: 0;
display: flex;
gap: 8px;
margin: 32px 0 0;
.logo {
height: 18px;
}
a {
color: var(--text-h);
font-size: 16px;
border-radius: 6px;
background: var(--social-bg);
display: flex;
padding: 6px 12px;
align-items: center;
gap: 8px;
text-decoration: none;
transition: box-shadow 0.3s;
&:hover {
box-shadow: var(--shadow);
}
.button-icon {
height: 18px;
width: 18px;
}
}
@media (max-width: 1024px) {
margin-top: 20px;
flex-wrap: wrap;
justify-content: center;
li {
flex: 1 1 calc(50% - 8px);
}
a {
width: 100%;
justify-content: center;
box-sizing: border-box;
}
}
}
#spacer {
height: 88px;
border-top: 1px solid var(--border);
@media (max-width: 1024px) {
height: 48px;
}
}
.ticks {
position: relative;
width: 100%;
&::before,
&::after {
content: '';
position: absolute;
top: -4.5px;
border: 5px solid transparent;
}
&::before {
left: 0;
border-left-color: var(--border);
}
&::after {
right: 0;
border-right-color: var(--border);
}
}

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<script setup>
import { computed, onMounted, ref } from 'vue'
import { api } from '../lib/api'
import { toApiUrl } from '../lib/runtime'
import { useAuthStore } from '../stores/auth'
const auth = useAuthStore()
const isAdmin = computed(() => !!auth.user?.isAdmin)
const games = ref([])
const selectedGameId = ref('')
const selectedGame = ref(null)
const error = ref('')
const success = ref('')
const newGameId = ref('')
const newGameName = ref('')
const uploadLabel = ref('')
const uploadFile = ref(null)
const thumbFile = ref(null)
onMounted(async () => {
await auth.refresh()
await refreshGames()
})
async function refreshGames() {
error.value = ''
success.value = ''
try {
const data = await api.listGames()
games.value = data.games || []
} catch (e) {
error.value = '게임 목록을 불러오지 못했어요.'
}
}
async function loadGame() {
error.value = ''
success.value = ''
if (!selectedGameId.value) {
selectedGame.value = null
return
}
try {
const data = await api.getGame(selectedGameId.value)
selectedGame.value = data
} catch (e) {
error.value = '게임 정보를 불러오지 못했어요.'
}
}
async function createGame() {
error.value = ''
success.value = ''
try {
const res = await fetch(toApiUrl('/api/admin/games'), {
method: 'POST',
credentials: 'include',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ id: newGameId.value, name: newGameName.value }),
})
if (!res.ok) throw new Error('failed')
newGameId.value = ''
newGameName.value = ''
await refreshGames()
selectedGameId.value = ''
selectedGame.value = null
success.value = '게임이 생성됐어요. 목록에서 선택한 뒤 썸네일과 아이템을 등록해주세요.'
} catch (e) {
error.value = '게임 생성 실패(관리자 권한/중복 ID 확인)'
}
}
async function uploadItem() {
error.value = ''
success.value = ''
if (!uploadFile.value) {
error.value = '아이템 파일을 선택해주세요.'
return
}
try {
const fd = new FormData()
fd.append('label', uploadLabel.value || 'image')
fd.append('image', uploadFile.value)
const res = await fetch(toApiUrl(`/api/admin/games/${encodeURIComponent(selectedGameId.value)}/images`), {
method: 'POST',
credentials: 'include',
body: fd,
})
if (!res.ok) throw new Error('failed')
uploadLabel.value = ''
uploadFile.value = null
await loadGame()
success.value = '아이템이 추가됐어요.'
} catch (e) {
error.value = '아이템 추가 실패(관리자 권한/파일 크기 확인)'
}
}
function onFile(e) {
uploadFile.value = e.target.files && e.target.files[0] ? e.target.files[0] : null
}
function onThumb(e) {
thumbFile.value = e.target.files && e.target.files[0] ? e.target.files[0] : null
}
async function uploadThumbnail() {
error.value = ''
success.value = ''
if (!thumbFile.value) {
error.value = '썸네일 파일을 선택해주세요.'
return
}
try {
const fd = new FormData()
fd.append('thumbnail', thumbFile.value)
const res = await fetch(toApiUrl(`/api/admin/games/${encodeURIComponent(selectedGameId.value)}/thumbnail`), {
method: 'POST',
credentials: 'include',
body: fd,
})
if (!res.ok) throw new Error('failed')
thumbFile.value = null
await refreshGames()
await loadGame()
success.value = '썸네일이 반영됐어요.'
} catch (e) {
error.value = '썸네일 업로드 실패(관리자 권한/파일 크기 확인)'
}
}
</script>
<template>
<section class="wrap">
<h2 class="title">관리자</h2>
<div class="card">
<div class="desc">게임 생성 선택한 게임에만 썸네일과 관리자 아이템을 등록할 있습니다.</div>
<div v-if="!auth.user" class="warn">로그인이 필요해요.</div>
<div v-else-if="!isAdmin" class="warn"> 계정은 관리자 권한이 없어요.</div>
<div v-if="error" class="error">{{ error }}</div>
<div v-if="success" class="success">{{ success }}</div>
<div class="grid">
<div class="panel">
<div class="panel__title">게임 선택</div>
<select v-model="selectedGameId" class="select" :disabled="!isAdmin" @change="loadGame">
<option value="">게임을 선택해주세요</option>
<option v-for="g in games" :key="g.id" :value="g.id">{{ g.name }} ({{ g.id }})</option>
</select>
<div class="panel__title" style="margin-top: 14px"> 게임 추가</div>
<input v-model="newGameId" class="input" placeholder="game id (영문/숫자)" :disabled="!isAdmin" />
<input v-model="newGameName" class="input" placeholder="게임 이름" :disabled="!isAdmin" />
<button class="btn" :disabled="!isAdmin" @click="createGame">게임 생성</button>
</div>
<div v-if="selectedGame" class="panel">
<div class="panel__title">선택된 게임</div>
<div class="selectedGame">
<div>
<div class="selectedGame__name">{{ selectedGame.game.name }}</div>
<div class="selectedGame__id">{{ selectedGame.game.id }}</div>
</div>
<img
v-if="selectedGame.game.thumbnailSrc"
class="selectedThumb"
:src="toApiUrl(selectedGame.game.thumbnailSrc)"
:alt="selectedGame.game.name"
/>
</div>
<div class="panel__title" style="margin-top: 14px">게임 썸네일 업로드</div>
<div class="hint"> 화면의 게임 카드에 바로 반영되는 대표 이미지입니다.</div>
<input type="file" accept="image/*" class="inputFile" :disabled="!isAdmin" @change="onThumb" />
<button class="btn" :disabled="!isAdmin" @click="uploadThumbnail">썸네일 업로드</button>
<div class="panel__title" style="margin-top: 14px">아이템 추가</div>
<div class="hint">관리자가 지정한 아이템만 목록에 포함됩니다.</div>
<input v-model="uploadLabel" class="input" placeholder="아이템 이름" :disabled="!isAdmin" />
<input type="file" accept="image/*" class="inputFile" :disabled="!isAdmin" @change="onFile" />
<button class="btn" :disabled="!isAdmin" @click="uploadItem">아이템 추가</button>
<div class="panel__title" style="margin-top: 14px">현재 아이템 목록</div>
<div v-if="!selectedGame?.items?.length" class="hint">아직 등록된 아이템이 없어요.</div>
<div v-else class="thumbGrid">
<div v-for="img in selectedGame.items" :key="img.id" class="thumbCard">
<img class="thumb" :src="toApiUrl(img.src)" :alt="img.label" />
<div class="thumbLabel">{{ img.label }}</div>
</div>
</div>
</div>
</div>
</div>
</section>
</template>
<style scoped>
.wrap {
padding: 10px 2px;
}
.title {
margin: 0 0 10px;
font-size: 26px;
letter-spacing: -0.02em;
}
.card {
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.04);
border-radius: 16px;
padding: 14px;
}
.desc {
opacity: 0.82;
line-height: 1.5;
}
.warn {
margin-top: 10px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(245, 158, 11, 0.35);
background: rgba(245, 158, 11, 0.14);
}
.error {
margin-top: 10px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(239, 68, 68, 0.3);
background: rgba(239, 68, 68, 0.12);
}
.success {
margin-top: 10px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(52, 211, 153, 0.32);
background: rgba(52, 211, 153, 0.14);
}
.grid {
margin-top: 12px;
display: grid;
grid-template-columns: 1fr 1fr;
gap: 12px;
}
.panel {
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(0, 0, 0, 0.12);
border-radius: 16px;
padding: 12px;
}
.panel__title {
font-weight: 900;
margin-bottom: 8px;
}
.hint {
opacity: 0.78;
font-size: 13px;
margin-bottom: 10px;
}
.select,
.input {
width: 100%;
box-sizing: border-box;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(0, 0, 0, 0.18);
color: rgba(255, 255, 255, 0.92);
outline: none;
margin-bottom: 10px;
}
.inputFile {
width: 100%;
margin-bottom: 10px;
}
.btn {
margin-top: 12px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(255, 255, 255, 0.06);
color: rgba(255, 255, 255, 0.92);
cursor: pointer;
font-weight: 800;
}
.btn:hover {
background: rgba(255, 255, 255, 0.08);
}
.thumbGrid {
display: grid;
grid-template-columns: repeat(3, minmax(0, 1fr));
gap: 10px;
}
.selectedGame {
display: flex;
align-items: center;
justify-content: space-between;
gap: 12px;
padding: 12px;
border-radius: 14px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.04);
}
.selectedGame__name {
font-weight: 900;
}
.selectedGame__id {
margin-top: 6px;
opacity: 0.72;
word-break: break-all;
}
.selectedThumb {
width: 90px;
height: 90px;
object-fit: cover;
border-radius: 14px;
border: 1px solid rgba(255, 255, 255, 0.12);
flex: none;
}
.thumbCard {
border: 1px solid rgba(255, 255, 255, 0.12);
border-radius: 14px;
background: rgba(255, 255, 255, 0.04);
padding: 10px;
min-width: 0;
}
.thumb {
width: 100%;
height: 92px;
object-fit: cover;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.12);
}
.thumbLabel {
margin-top: 8px;
font-weight: 900;
font-size: 13px;
opacity: 0.9;
word-break: break-word;
}
@media (max-width: 980px) {
.grid {
grid-template-columns: 1fr;
}
}
</style>

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<script setup>
import { computed, onMounted, ref } from 'vue'
import { useRoute, useRouter } from 'vue-router'
import { api } from '../lib/api'
const route = useRoute()
const router = useRouter()
const gameId = computed(() => route.params.gameId)
const gameName = ref('')
const tierLists = ref([])
const error = ref('')
function fmt(ts) {
return new Date(ts).toLocaleString(undefined, {
year: 'numeric',
month: '2-digit',
day: '2-digit',
hour: '2-digit',
minute: '2-digit',
second: '2-digit',
})
}
onMounted(async () => {
try {
const [gameRes, listRes] = await Promise.all([api.getGame(gameId.value), api.listPublicTierLists(gameId.value)])
gameName.value = gameRes.game?.name || gameId.value
tierLists.value = listRes.tierLists || []
} catch (e) {
error.value = '게임 정보를 불러오지 못했어요.'
}
})
function createNew() {
router.push(`/editor/${gameId.value}/new`)
}
function openTierList(id) {
router.push(`/editor/${gameId.value}/${id}`)
}
</script>
<template>
<section class="head">
<div class="head__left">
<div class="kicker">게임</div>
<h2 class="title">{{ gameName || gameId }}</h2>
<p class="desc"> 티어표를 만들거나, 다른 사람들이 올린 티어표를 확인하세요.</p>
</div>
<div class="head__right">
<button class="primary" @click="createNew">새로운 티어표 만들기</button>
</div>
</section>
<div v-if="error" class="error">{{ error }}</div>
<section class="panel">
<div class="panel__title">공개 티어표</div>
<div v-if="tierLists.length === 0" class="empty">아직 공개 티어표가 없어요.</div>
<div v-else class="list">
<button v-for="t in tierLists" :key="t.id" class="row" @click="openTierList(t.id)">
<div class="row__title">{{ t.title }}</div>
<div class="row__meta">
작성자: {{ t.authorName || '알 수 없음' }} · 저장: {{ fmt(t.createdAt || t.updatedAt) }} · 업데이트: {{ fmt(t.updatedAt) }}
</div>
</button>
</div>
</section>
</template>
<style scoped>
.head {
display: flex;
gap: 14px;
align-items: flex-end;
justify-content: space-between;
flex-wrap: wrap;
padding: 6px 2px 14px;
}
.kicker {
font-size: 12px;
opacity: 0.7;
}
.title {
margin: 4px 0 6px;
font-size: 26px;
letter-spacing: -0.02em;
}
.desc {
margin: 0;
opacity: 0.84;
}
.primary {
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(96, 165, 250, 0.2);
color: rgba(255, 255, 255, 0.92);
cursor: pointer;
font-weight: 700;
}
.primary:hover {
background: rgba(96, 165, 250, 0.26);
}
.panel {
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.04);
border-radius: 16px;
padding: 14px;
}
.error {
margin: 10px 0 14px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(239, 68, 68, 0.3);
background: rgba(239, 68, 68, 0.12);
}
.panel__title {
font-weight: 800;
margin-bottom: 10px;
}
.empty {
opacity: 0.75;
}
.list {
display: grid;
gap: 10px;
}
.row {
text-align: left;
padding: 12px;
border-radius: 14px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.03);
color: rgba(255, 255, 255, 0.92);
cursor: pointer;
}
.row:hover {
background: rgba(255, 255, 255, 0.05);
}
.row__title {
font-weight: 800;
}
.row__meta {
opacity: 0.78;
margin-top: 6px;
font-size: 13px;
}
</style>

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<script setup>
import { computed, onMounted, ref } from 'vue'
import { useRouter } from 'vue-router'
import { api } from '../lib/api'
import { toApiUrl } from '../lib/runtime'
const router = useRouter()
const items = ref([])
const error = ref('')
const games = computed(() => items.value)
const suggestOpen = ref(false)
const suggestName = ref('')
const suggestError = ref('')
onMounted(async () => {
try {
const data = await api.listGames()
items.value = data.games || []
} catch (e) {
error.value = '백엔드에 연결할 수 없어요. backend 서버가 실행 중인지 확인해주세요.'
}
})
function goGame(gameId) {
router.push(`/games/${gameId}`)
}
function thumbUrl(g) {
if (!g.thumbnailSrc) return ''
return toApiUrl(g.thumbnailSrc)
}
async function submitSuggest() {
suggestError.value = ''
const name = (suggestName.value || '').trim()
if (!name) {
suggestError.value = '게임 이름을 입력해주세요.'
return
}
try {
await api.suggestGame(name)
suggestName.value = ''
suggestOpen.value = false
} catch (e) {
suggestError.value = '제안 전송에 실패했어요.'
}
}
</script>
<template>
<section class="hero">
<h1 class="hero__title">티어표 메이커</h1>
<p class="hero__desc">
게임을 선택하면 티어표를 만들거나, 다른 사람들이 올린 티어표를 있어요.
</p>
<div class="hero__actions">
<button class="smallBtn" @click="suggestOpen = true">새로운 게임 제안</button>
</div>
</section>
<div v-if="error" class="error">{{ error }}</div>
<section class="grid">
<button v-for="g in games" :key="g.id" class="card" @click="goGame(g.id)">
<div class="thumbWrap">
<img v-if="thumbUrl(g)" class="thumb" :src="thumbUrl(g)" :alt="g.name" />
<div v-else class="thumbFallback">{{ g.name[0] }}</div>
</div>
<div class="card__title">{{ g.name }}</div>
</button>
</section>
<div v-if="suggestOpen" class="modalBack" @click.self="suggestOpen = false">
<div class="modal">
<div class="modal__title">새로운 게임 제안</div>
<div class="modal__desc">목록에 없는 게임을 입력해 주세요. (관리자가 확인 추가)</div>
<input v-model="suggestName" class="modal__input" placeholder="게임 이름" @keydown.enter.prevent="submitSuggest" />
<div v-if="suggestError" class="modal__error">{{ suggestError }}</div>
<div class="modal__actions">
<button class="smallBtn" @click="suggestOpen = false">닫기</button>
<button class="smallBtn smallBtn--primary" @click="submitSuggest">제안하기</button>
</div>
</div>
</div>
</template>
<style scoped>
.hero {
padding: 18px 2px 14px;
}
.hero__title {
font-size: 34px;
letter-spacing: -0.03em;
margin: 0 0 8px;
}
.hero__desc {
margin: 0;
opacity: 0.86;
line-height: 1.5;
}
.hero__actions {
margin-top: 12px;
}
.smallBtn {
padding: 8px 10px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(255, 255, 255, 0.06);
color: rgba(255, 255, 255, 0.92);
cursor: pointer;
font-weight: 800;
}
.smallBtn:hover {
background: rgba(255, 255, 255, 0.08);
}
.smallBtn--primary {
background: rgba(96, 165, 250, 0.18);
}
.smallBtn--primary:hover {
background: rgba(96, 165, 250, 0.24);
}
.grid {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: 14px;
margin-top: 14px;
}
.error {
margin-top: 12px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(239, 68, 68, 0.3);
background: rgba(239, 68, 68, 0.12);
color: rgba(255, 255, 255, 0.92);
}
.card {
text-align: left;
padding: 14px;
border-radius: 16px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.05);
color: rgba(255, 255, 255, 0.92);
cursor: pointer;
display: grid;
gap: 10px;
}
.card:hover {
background: rgba(255, 255, 255, 0.07);
border-color: rgba(255, 255, 255, 0.18);
}
.thumbWrap {
width: 100%;
height: 140px;
border-radius: 14px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(0, 0, 0, 0.18);
overflow: hidden;
display: grid;
place-items: center;
}
.thumb {
width: 100%;
height: 100%;
object-fit: cover;
}
.thumbFallback {
font-weight: 900;
font-size: 28px;
opacity: 0.85;
}
.card__title {
font-weight: 800;
letter-spacing: -0.02em;
}
.modalBack {
position: fixed;
inset: 0;
background: rgba(0, 0, 0, 0.55);
display: grid;
place-items: center;
z-index: 50;
}
.modal {
width: min(520px, 92vw);
border-radius: 16px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(11, 18, 32, 0.92);
backdrop-filter: blur(10px);
padding: 14px;
}
.modal__title {
font-weight: 900;
font-size: 18px;
}
.modal__desc {
margin-top: 6px;
opacity: 0.78;
font-size: 13px;
}
.modal__input {
margin-top: 12px;
width: 100%;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(0, 0, 0, 0.18);
color: rgba(255, 255, 255, 0.92);
outline: none;
box-sizing: border-box;
}
.modal__error {
margin-top: 10px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(239, 68, 68, 0.3);
background: rgba(239, 68, 68, 0.12);
}
.modal__actions {
margin-top: 12px;
display: flex;
justify-content: flex-end;
gap: 8px;
}
@media (max-width: 720px) {
.grid {
grid-template-columns: 1fr;
}
}
</style>

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<script setup>
import { onMounted, ref } from 'vue'
import { useRouter } from 'vue-router'
import { useAuthStore } from '../stores/auth'
import { api } from '../lib/api'
const router = useRouter()
const auth = useAuthStore()
const email = ref('')
const password = ref('')
const mode = ref('login')
const error = ref('')
const hasUsers = ref(true)
onMounted(async () => {
try {
const meta = await api.authMeta()
hasUsers.value = !!meta.hasUsers
} catch (e) {
hasUsers.value = true
}
})
async function submit() {
error.value = ''
try {
if (mode.value === 'signup') await auth.signup(email.value, password.value)
else await auth.login(email.value, password.value)
router.push('/me')
} catch (e) {
error.value = '로그인/회원가입에 실패했어요.'
}
}
</script>
<template>
<section class="wrap">
<form class="card" @submit.prevent="submit">
<div class="tabs">
<button type="button" class="tab" :class="{ 'tab--active': mode === 'login' }" @click="mode = 'login'">
로그인
</button>
<button type="button" class="tab" :class="{ 'tab--active': mode === 'signup' }" @click="mode = 'signup'">
회원가입
</button>
</div>
<div v-if="error" class="error">{{ error }}</div>
<label class="label">이메일</label>
<input v-model="email" class="input" placeholder="you@example.com" autocomplete="email" />
<label class="label">비밀번호</label>
<input
v-model="password"
class="input"
type="password"
placeholder="********"
autocomplete="current-password"
/>
<button class="btn" type="submit">{{ mode === 'signup' ? '회원가입' : '로그인' }}</button>
<div v-if="!hasUsers" class="hint"> 회원가입 계정은 자동으로 admin 권한이 부여됩니다(개발용).</div>
</form>
</section>
</template>
<style scoped>
.wrap {
min-height: calc(100vh - 74px);
display: grid;
place-items: center;
padding: 14px 2px;
}
.card {
max-width: 420px;
width: min(420px, 92vw);
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.04);
border-radius: 16px;
padding: 14px;
box-sizing: border-box;
}
.tabs {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 8px;
margin-bottom: 10px;
}
.tab {
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(0, 0, 0, 0.12);
color: rgba(255, 255, 255, 0.9);
font-weight: 800;
cursor: pointer;
}
.tab--active {
background: rgba(96, 165, 250, 0.18);
border-color: rgba(255, 255, 255, 0.16);
}
.error {
margin-bottom: 10px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(239, 68, 68, 0.3);
background: rgba(239, 68, 68, 0.12);
}
.label {
display: block;
font-size: 13px;
opacity: 0.78;
margin-top: 10px;
margin-bottom: 6px;
}
.input {
width: 100%;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(0, 0, 0, 0.18);
color: rgba(255, 255, 255, 0.92);
outline: none;
box-sizing: border-box;
}
.btn {
margin-top: 12px;
width: 100%;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(96, 165, 250, 0.2);
color: rgba(255, 255, 255, 0.92);
cursor: pointer;
font-weight: 800;
}
.btn:hover {
background: rgba(96, 165, 250, 0.26);
}
.hint {
margin-top: 10px;
opacity: 0.72;
font-size: 13px;
}
</style>

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<script setup>
import { onMounted, ref } from 'vue'
import { useRouter } from 'vue-router'
import { api } from '../lib/api'
const router = useRouter()
const myLists = ref([])
const error = ref('')
function fmt(ts) {
return new Date(ts).toLocaleString(undefined, {
year: 'numeric',
month: '2-digit',
day: '2-digit',
hour: '2-digit',
minute: '2-digit',
second: '2-digit',
})
}
onMounted(async () => {
try {
const data = await api.listMyTierLists()
myLists.value = data.tierLists || []
} catch (e) {
error.value = '로그인이 필요해요.'
}
})
function openList(t) {
router.push(`/editor/${t.gameId}/${t.id}`)
}
</script>
<template>
<section class="wrap">
<h2 class="title"> 티어표</h2>
<div class="card">
<div v-if="error" class="error">
{{ error }}
<button class="link" @click="$router.push('/login')">로그인 하러가기</button>
</div>
<div v-if="myLists.length === 0" class="empty">아직 저장한 티어표가 없어요.</div>
<div v-else class="list">
<button v-for="t in myLists" :key="t.id" class="row" @click="openList(t)">
<div class="row__title">{{ t.title }}</div>
<div class="row__meta">
{{ t.gameId }} · 저장: {{ fmt(t.createdAt || t.updatedAt) }} · 업데이트: {{ fmt(t.updatedAt) }}
</div>
</button>
</div>
</div>
</section>
</template>
<style scoped>
.wrap {
padding: 10px 2px;
}
.title {
margin: 0 0 10px;
font-size: 26px;
letter-spacing: -0.02em;
}
.card {
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.04);
border-radius: 16px;
padding: 14px;
}
.error {
margin-bottom: 12px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(239, 68, 68, 0.3);
background: rgba(239, 68, 68, 0.12);
display: flex;
gap: 10px;
align-items: center;
justify-content: space-between;
}
.link {
padding: 8px 10px;
border-radius: 10px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(255, 255, 255, 0.06);
color: rgba(255, 255, 255, 0.92);
cursor: pointer;
font-weight: 800;
}
.empty {
opacity: 0.75;
}
.list {
display: grid;
gap: 10px;
}
.row {
text-align: left;
cursor: pointer;
padding: 12px;
border-radius: 14px;
border: 1px solid rgba(255, 255, 255, 0.10);
background: rgba(0, 0, 0, 0.16);
color: rgba(255, 255, 255, 0.92);
}
.row__title {
font-weight: 900;
}
.row__meta {
margin-top: 6px;
opacity: 0.76;
font-size: 13px;
}
</style>

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<script setup>
import { computed, onMounted, ref } from 'vue'
import { useRouter } from 'vue-router'
import { useAuthStore } from '../stores/auth'
import { toApiUrl } from '../lib/runtime'
const router = useRouter()
const auth = useAuthStore()
const error = ref('')
const saving = ref(false)
const nickname = ref('')
const previewUrl = ref('')
const avatarFile = ref(null)
const avatarUrl = computed(() => {
if (previewUrl.value) return previewUrl.value
if (!auth.user?.avatarSrc) return ''
return toApiUrl(auth.user.avatarSrc)
})
onMounted(async () => {
await auth.refresh()
if (!auth.user) router.push('/login')
nickname.value = auth.user?.nickname || ''
})
function onAvatarChange(e) {
const file = e.target.files && e.target.files[0]
if (!file) return
error.value = ''
avatarFile.value = file
if (previewUrl.value) URL.revokeObjectURL(previewUrl.value)
previewUrl.value = URL.createObjectURL(file)
}
async function saveProfile() {
error.value = ''
saving.value = true
try {
const fd = new FormData()
fd.append('nickname', nickname.value)
if (avatarFile.value) fd.append('avatar', avatarFile.value)
const res = await fetch(toApiUrl('/api/auth/profile'), {
method: 'POST',
credentials: 'include',
body: fd,
})
if (!res.ok) throw new Error('upload_failed')
const data = await res.json()
auth.user = data.user
avatarFile.value = null
if (previewUrl.value) {
URL.revokeObjectURL(previewUrl.value)
previewUrl.value = ''
}
} catch (e2) {
error.value = '프로필 저장에 실패했어요.'
} finally {
saving.value = false
}
}
</script>
<template>
<section class="wrap">
<h2 class="title">프로필</h2>
<div v-if="error" class="error">{{ error }}</div>
<div class="card" v-if="auth.user">
<div class="row">
<div class="avatar">
<img v-if="avatarUrl" :src="avatarUrl" class="avatarImg" alt="avatar" />
<div v-else class="avatarFallback">{{ (auth.user.email || 'U')[0].toUpperCase() }}</div>
</div>
<div class="meta">
<div class="email">{{ auth.user.email }}</div>
<input v-model="nickname" class="nicknameInput" placeholder="작성자 닉네임" />
<div class="badge" v-if="auth.user.isAdmin">admin</div>
</div>
</div>
<div class="upload">
<label class="label">아바타 업로드</label>
<input class="file" type="file" accept="image/*" :disabled="saving" @change="onAvatarChange" />
<div class="hint">파일 선택은 미리보기만 바뀌고, 실제 반영은 저장 버튼을 눌렀을 진행됩니다.</div>
<button class="saveBtn" :disabled="saving" @click="saveProfile">
{{ saving ? '저장중...' : '프로필 저장' }}
</button>
</div>
</div>
</section>
</template>
<style scoped>
.wrap {
padding: 10px 2px;
}
.title {
margin: 0 0 10px;
font-size: 26px;
letter-spacing: -0.02em;
}
.error {
margin-bottom: 10px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(239, 68, 68, 0.3);
background: rgba(239, 68, 68, 0.12);
}
.card {
max-width: 520px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.04);
border-radius: 16px;
padding: 14px;
}
.row {
display: flex;
gap: 12px;
align-items: center;
}
.avatar {
width: 68px;
height: 68px;
border-radius: 999px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(0, 0, 0, 0.16);
overflow: hidden;
display: grid;
place-items: center;
}
.avatarImg {
width: 100%;
height: 100%;
object-fit: cover;
}
.avatarFallback {
font-weight: 900;
font-size: 20px;
opacity: 0.9;
}
.meta {
display: grid;
gap: 6px;
flex: 1;
}
.email {
font-weight: 900;
}
.nicknameInput {
width: 100%;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(0, 0, 0, 0.18);
color: rgba(255, 255, 255, 0.92);
outline: none;
box-sizing: border-box;
}
.badge {
font-size: 12px;
padding: 2px 8px;
border: 1px solid rgba(255, 255, 255, 0.16);
border-radius: 999px;
width: fit-content;
opacity: 0.9;
}
.upload {
margin-top: 14px;
padding-top: 12px;
border-top: 1px solid rgba(255, 255, 255, 0.08);
}
.label {
display: block;
font-size: 13px;
opacity: 0.78;
margin-bottom: 6px;
}
.file {
width: 100%;
}
.hint {
margin-top: 8px;
opacity: 0.72;
font-size: 13px;
}
.saveBtn {
margin-top: 12px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(96, 165, 250, 0.2);
color: rgba(255, 255, 255, 0.92);
cursor: pointer;
font-weight: 800;
}
</style>

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<script setup>
import { computed, nextTick, onMounted, ref } from 'vue'
import { useRoute } from 'vue-router'
import Sortable from 'sortablejs'
import * as htmlToImage from 'html-to-image'
import { api } from '../lib/api'
import { toApiUrl } from '../lib/runtime'
const route = useRoute()
const gameId = computed(() => route.params.gameId)
const tierListId = computed(() => route.params.tierListId)
const gameName = ref('')
const groups = ref([
{ id: 'gS', name: 'S', itemIds: [] },
{ id: 'gA', name: 'A', itemIds: [] },
{ id: 'gB', name: 'B', itemIds: [] },
{ id: 'gC', name: 'C', itemIds: [] },
{ id: 'gD', name: 'D', itemIds: [] },
])
const pool = ref([])
const itemsById = ref({})
const title = ref('')
const description = ref('')
const isPublic = ref(false)
const error = ref('')
const isSaving = ref(false)
const boardEl = ref(null)
const groupListEl = ref(null)
const poolEl = ref(null)
const groupDropEls = ref({})
const fileEl = ref(null)
function setGroupDropEl(groupId, el) {
if (!el) return
groupDropEls.value[groupId] = el
}
function getListByContainer(containerEl) {
if (!containerEl) return { type: null, groupId: null }
const t = containerEl.getAttribute('data-list-type')
if (t === 'pool') return { type: 'pool', groupId: null }
if (t === 'group') return { type: 'group', groupId: containerEl.getAttribute('data-group-id') }
return { type: null, groupId: null }
}
function normalizeSort(containerEl) {
const ids = Array.from(containerEl.querySelectorAll('[data-item-id]')).map((n) => n.getAttribute('data-item-id'))
const meta = getListByContainer(containerEl)
if (meta.type === 'pool') pool.value = ids
if (meta.type === 'group') {
const g = groups.value.find((x) => x.id === meta.groupId)
if (g) g.itemIds = ids
}
}
function resolveItemSrc(item) {
const src = item?.src || ''
if (!src) return ''
if (src.startsWith('blob:')) return src
return toApiUrl(src)
}
async function initSortables() {
if (!poolEl.value || !groupListEl.value) return
Sortable.create(groupListEl.value, {
animation: 160,
handle: '[data-group-handle]',
ghostClass: 'ghost',
chosenClass: 'chosen',
onEnd: (evt) => {
const next = [...groups.value]
const [moved] = next.splice(evt.oldIndex, 1)
next.splice(evt.newIndex, 0, moved)
groups.value = next
},
})
Sortable.create(poolEl.value, {
group: 'tier-items',
animation: 160,
draggable: '[data-item-id]',
ghostClass: 'ghost',
chosenClass: 'chosen',
onSort: () => normalizeSort(poolEl.value),
onAdd: () => normalizeSort(poolEl.value),
})
Object.entries(groupDropEls.value).forEach(([gid, el]) => {
Sortable.create(el, {
group: 'tier-items',
animation: 160,
draggable: '[data-item-id]',
ghostClass: 'ghost',
chosenClass: 'chosen',
onSort: () => normalizeSort(el),
onAdd: () => normalizeSort(el),
})
})
}
function addCustomImage(file) {
const url = URL.createObjectURL(file)
const id = `c-${Date.now()}-${Math.random().toString(16).slice(2)}`
itemsById.value = {
...itemsById.value,
[id]: { id, src: url, label: file.name || 'custom', origin: 'custom', pendingFile: file },
}
pool.value = [id, ...pool.value]
}
function openFile() {
fileEl.value?.click()
}
function onFileChange(e) {
const file = e.target.files && e.target.files[0]
if (!file) return
addCustomImage(file)
e.target.value = ''
}
async function downloadImage() {
if (!boardEl.value) return
const dataUrl = await htmlToImage.toPng(boardEl.value, { pixelRatio: 2, backgroundColor: '#0b1220' })
const a = document.createElement('a')
a.href = dataUrl
a.download = `${(title.value || gameName.value || 'tierlist').trim()}.png`
a.click()
}
async function uploadPendingCustomItems() {
const entries = Object.values(itemsById.value).filter((item) => item?.origin === 'custom' && item?.pendingFile)
for (const item of entries) {
const fd = new FormData()
fd.append('label', item.label || 'custom')
fd.append('image', item.pendingFile)
const res = await fetch(toApiUrl('/api/tierlists/custom-items'), {
method: 'POST',
credentials: 'include',
body: fd,
})
if (!res.ok) {
throw new Error('custom_upload_failed')
}
const data = await res.json()
const uploaded = data.item
const nextItemsById = { ...itemsById.value }
delete nextItemsById[item.id]
nextItemsById[uploaded.id] = {
id: uploaded.id,
src: uploaded.src,
label: uploaded.label,
origin: 'custom',
}
itemsById.value = nextItemsById
pool.value = pool.value.map((currentId) => (currentId === item.id ? uploaded.id : currentId))
groups.value = groups.value.map((group) => ({
...group,
itemIds: group.itemIds.map((currentId) => (currentId === item.id ? uploaded.id : currentId)),
}))
}
}
function buildPayload(existingId) {
const finalTitle = (title.value || '').trim() || `${(gameName.value || gameId.value).trim()} 티어표`
return {
id: existingId || undefined,
gameId: gameId.value,
title: finalTitle,
description: (description.value || '').trim(),
isPublic: !!isPublic.value,
groups: groups.value.map((g) => ({ id: g.id, name: g.name, itemIds: g.itemIds })),
pool: Object.values(itemsById.value),
}
}
async function save() {
error.value = ''
isSaving.value = true
try {
await uploadPendingCustomItems()
const payload = buildPayload(tierListId.value && tierListId.value !== 'new' ? tierListId.value : null)
const res = await api.saveTierList(payload)
if (tierListId.value === 'new') history.replaceState({}, '', `/editor/${gameId.value}/${res.tierList.id}`)
} catch (e) {
error.value = '저장 실패: 로그인 상태인지 확인해주세요.'
} finally {
isSaving.value = false
}
}
onMounted(() => {
;(async () => {
try {
const gameRes = await api.getGame(gameId.value)
gameName.value = gameRes.game?.name || gameId.value
const base = (gameRes.items || []).map((img) => ({
id: img.id,
src: img.src,
label: img.label,
origin: 'game',
}))
const map = {}
base.forEach((it) => (map[it.id] = it))
itemsById.value = map
pool.value = base.map((it) => it.id)
} catch (e) {
error.value = '게임 기본 이미지를 불러오지 못했어요.'
}
if (tierListId.value && tierListId.value !== 'new') {
try {
const res = await api.getTierList(tierListId.value)
const t = res.tierList
title.value = t.title
description.value = t.description || ''
isPublic.value = !!t.isPublic
groups.value = t.groups
const map = {}
;(t.pool || []).forEach((it) => (map[it.id] = it))
itemsById.value = map
const grouped = new Set()
groups.value.forEach((g) => g.itemIds.forEach((id) => grouped.add(id)))
pool.value = Object.keys(itemsById.value).filter((id) => !grouped.has(id))
} catch (e) {
error.value = '티어표를 불러오지 못했어요.'
}
}
await nextTick()
await initSortables()
})()
})
</script>
<template>
<section class="head">
<div>
<div class="kicker">{{ gameName || gameId }}</div>
<input v-model="title" class="titleInput" placeholder="티어표 이름을 입력하세요" />
<input
v-model="description"
class="descInput"
placeholder="설명(선택): 이 티어표의 기준/룰"
/>
<div class="hint">
그룹 이름/순서 변경과 아이템 드래그&드롭이 가능합니다. 저장하려면 로그인 <b>저장</b> 누르세요.
</div>
</div>
<div class="actions">
<label class="toggle">
<input v-model="isPublic" type="checkbox" />
<span>공개</span>
</label>
<button class="btn" :disabled="isSaving" @click="save">{{ isSaving ? '저장중...' : '저장' }}</button>
<button class="btn btn--primary" @click="downloadImage">이미지로 다운로드</button>
</div>
</section>
<div v-if="error" class="error">{{ error }}</div>
<section class="layout">
<div ref="boardEl" class="board">
<div ref="groupListEl" class="rows">
<div v-for="g in groups" :key="g.id" class="row">
<div class="row__label">
<span class="grab" title="드래그로 순서 변경" data-group-handle></span>
<input v-model="g.name" class="groupName" />
</div>
<div
class="row__drop"
:data-list-type="'group'"
:data-group-id="g.id"
:ref="(el) => setGroupDropEl(g.id, el)"
>
<div class="row__empty" v-show="g.itemIds.length === 0">여기로 드래그해서 배치</div>
<div v-for="id in g.itemIds" :key="id" class="cell" :data-item-id="id">
<img :src="resolveItemSrc(itemsById[id])" class="thumb" :alt="itemsById[id]?.label || id" />
</div>
</div>
</div>
</div>
</div>
<div class="sidebar">
<div class="sidebar__title">아이템</div>
<div class="sidebar__hint">게임별 기본 이미지 + 커스텀 업로드를 여기에 모읍니다.</div>
<div ref="poolEl" class="pool" data-list-type="pool">
<div v-for="id in pool" :key="id" class="poolItem" :data-item-id="id">
<img :src="resolveItemSrc(itemsById[id])" class="thumb" :alt="itemsById[id]?.label || id" />
<div class="poolItem__label">{{ itemsById[id]?.label || id }}</div>
</div>
</div>
<input ref="fileEl" type="file" accept="image/*" class="hidden" @change="onFileChange" />
<button class="btn btn--ghost" @click="openFile">커스텀 이미지 추가</button>
</div>
</section>
</template>
<style scoped>
.head {
display: flex;
gap: 14px;
align-items: flex-end;
justify-content: space-between;
flex-wrap: wrap;
padding: 6px 2px 14px;
}
.kicker {
font-size: 12px;
opacity: 0.7;
margin-bottom: 6px;
}
.titleInput {
width: min(520px, 92vw);
font-size: 22px;
font-weight: 800;
letter-spacing: -0.02em;
padding: 10px 12px;
border-radius: 14px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.04);
color: rgba(255, 255, 255, 0.92);
outline: none;
}
.descInput {
margin-top: 10px;
width: min(520px, 92vw);
padding: 10px 12px;
border-radius: 14px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(0, 0, 0, 0.18);
color: rgba(255, 255, 255, 0.92);
outline: none;
box-sizing: border-box;
}
.hint {
opacity: 0.78;
margin-top: 8px;
font-size: 13px;
}
.actions {
display: flex;
gap: 10px;
align-items: center;
}
.toggle {
display: inline-flex;
gap: 8px;
align-items: center;
padding: 8px 10px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(0, 0, 0, 0.12);
font-weight: 800;
cursor: pointer;
user-select: none;
}
.toggle input {
width: 16px;
height: 16px;
}
.btn {
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(255, 255, 255, 0.06);
color: rgba(255, 255, 255, 0.92);
cursor: pointer;
font-weight: 700;
}
.btn:hover {
background: rgba(255, 255, 255, 0.08);
}
.btn--primary {
background: rgba(110, 231, 183, 0.18);
}
.btn--primary:hover {
background: rgba(110, 231, 183, 0.24);
}
.btn--ghost {
width: 100%;
margin-top: 10px;
}
.layout {
display: grid;
grid-template-columns: 1fr 320px;
gap: 14px;
}
.error {
margin: 10px 0 14px;
padding: 10px 12px;
border-radius: 12px;
border: 1px solid rgba(239, 68, 68, 0.3);
background: rgba(239, 68, 68, 0.12);
}
.board {
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.04);
border-radius: 16px;
padding: 12px;
}
.rows {
display: grid;
gap: 10px;
}
.row {
display: grid;
grid-template-columns: 180px 1fr;
gap: 10px;
align-items: stretch;
}
.row__label {
border-radius: 14px;
background: rgba(255, 255, 255, 0.06);
border: 1px solid rgba(255, 255, 255, 0.12);
display: flex;
gap: 8px;
align-items: center;
justify-content: flex-start;
padding: 10px 8px;
font-weight: 900;
overflow: hidden;
}
.grab {
cursor: grab;
opacity: 0.85;
width: 26px;
height: 26px;
display: grid;
place-items: center;
border-radius: 10px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(0, 0, 0, 0.16);
flex: 0 0 auto;
}
.groupName {
width: 100%;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(0, 0, 0, 0.12);
color: rgba(255, 255, 255, 0.92);
border-radius: 10px;
padding: 6px 8px;
font-weight: 900;
text-align: left;
outline: none;
min-width: 0;
}
.row__drop {
border-radius: 14px;
background: rgba(0, 0, 0, 0.18);
border: 1px solid rgba(255, 255, 255, 0.10);
min-height: 74px;
padding: 10px;
display: flex;
flex-wrap: wrap;
gap: 8px;
align-content: flex-start;
overflow: hidden;
position: relative;
}
.row__empty {
opacity: 0.6;
font-size: 13px;
position: absolute;
inset: 0;
display: grid;
place-items: center;
pointer-events: none;
}
.cell {
display: inline-flex;
flex: 0 0 auto;
}
.thumb {
width: 48px;
height: 48px;
border-radius: 10px;
border: 1px solid rgba(255, 255, 255, 0.14);
background: rgba(255, 255, 255, 0.06);
object-fit: cover;
}
.sidebar {
border: 1px solid rgba(255, 255, 255, 0.12);
background: rgba(255, 255, 255, 0.04);
border-radius: 16px;
padding: 12px;
}
.sidebar__title {
font-weight: 900;
margin-bottom: 6px;
}
.sidebar__hint {
opacity: 0.78;
font-size: 13px;
margin-bottom: 10px;
}
.pool {
display: grid;
gap: 10px;
}
.poolItem {
display: grid;
grid-template-columns: 52px 1fr;
gap: 10px;
align-items: center;
padding: 10px;
border-radius: 14px;
border: 1px solid rgba(255, 255, 255, 0.10);
background: rgba(0, 0, 0, 0.16);
}
.poolItem__label {
font-weight: 800;
opacity: 0.9;
}
.hidden {
display: none;
}
.ghost {
opacity: 0.3;
}
.chosen {
outline: 2px solid rgba(110, 231, 183, 0.5);
border-radius: 14px;
}
@media (max-width: 980px) {
.layout {
grid-template-columns: 1fr;
}
.row {
grid-template-columns: 150px 1fr;
}
}
</style>

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frontend/vite.config.js Normal file
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import { defineConfig } from 'vite'
import vue from '@vitejs/plugin-vue'
// https://vite.dev/config/
export default defineConfig({
plugins: [vue()],
})

1661
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27
package.json Normal file
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{
"name": "tier-cursor",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"keywords": [],
"author": "",
"license": "ISC",
"type": "commonjs",
"dependencies": {
"bcryptjs": "^3.0.3",
"cors": "^2.8.6",
"express": "^5.2.1",
"express-session": "^1.19.0",
"lowdb": "^7.0.1",
"multer": "^2.1.1",
"nanoid": "^5.1.7",
"session-file-store": "^1.5.0",
"zod": "^4.3.6"
},
"devDependencies": {
"nodemon": "^3.1.14"
}
}