릴리스: v1.4.6 관리자 내부 명칭 정리 2차
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@@ -5,8 +5,8 @@ export function useAdminFeaturedGames({
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api,
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featuredListEl,
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featuredSortable,
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featuredGameIds,
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games,
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featuredTemplateIds,
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templates,
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resetMessages,
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success,
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error,
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@@ -31,51 +31,51 @@ export function useAdminFeaturedGames({
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chosenClass: 'chosen',
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onEnd: (evt) => {
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if (evt.oldIndex == null || evt.newIndex == null || evt.oldIndex === evt.newIndex) return
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const nextIds = [...featuredGameIds.value]
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const nextIds = [...featuredTemplateIds.value]
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const [moved] = nextIds.splice(evt.oldIndex, 1)
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nextIds.splice(evt.newIndex, 0, moved)
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featuredGameIds.value = nextIds
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featuredTemplateIds.value = nextIds
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},
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})
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}
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function addFeaturedGame(gameId) {
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function addFeaturedTemplate(templateId) {
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resetMessages()
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if (!gameId || featuredGameIds.value.includes(gameId)) return
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if (featuredGameIds.value.length >= 50) {
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if (!templateId || featuredTemplateIds.value.includes(templateId)) return
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if (featuredTemplateIds.value.length >= 50) {
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error.value = '상단 고정 템플릿은 최대 50개까지만 설정할 수 있어요.'
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return
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}
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featuredGameIds.value = [...featuredGameIds.value, gameId]
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featuredTemplateIds.value = [...featuredTemplateIds.value, templateId]
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syncFeaturedSortable()
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}
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function removeFeaturedGame(gameId) {
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function removeFeaturedTemplate(templateId) {
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resetMessages()
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featuredGameIds.value = featuredGameIds.value.filter((id) => id !== gameId)
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featuredTemplateIds.value = featuredTemplateIds.value.filter((id) => id !== templateId)
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syncFeaturedSortable()
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}
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function moveFeaturedGame(gameId, direction) {
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const currentIndex = featuredGameIds.value.indexOf(gameId)
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function moveFeaturedTemplate(templateId, direction) {
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const currentIndex = featuredTemplateIds.value.indexOf(templateId)
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const nextIndex = currentIndex + direction
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if (currentIndex < 0 || nextIndex < 0 || nextIndex >= featuredGameIds.value.length) return
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const nextIds = [...featuredGameIds.value]
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if (currentIndex < 0 || nextIndex < 0 || nextIndex >= featuredTemplateIds.value.length) return
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const nextIds = [...featuredTemplateIds.value]
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const [moved] = nextIds.splice(currentIndex, 1)
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nextIds.splice(nextIndex, 0, moved)
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featuredGameIds.value = nextIds
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featuredTemplateIds.value = nextIds
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syncFeaturedSortable()
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}
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async function saveFeaturedOrder() {
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resetMessages()
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try {
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const data = await api.updateAdminGameDisplayOrder({ gameIds: featuredGameIds.value })
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games.value = data.games || []
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featuredGameIds.value = games.value
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.filter((game) => game.displayRank != null)
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const data = await api.updateAdminGameDisplayOrder({ gameIds: featuredTemplateIds.value })
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templates.value = data.games || []
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featuredTemplateIds.value = templates.value
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.filter((template) => template.displayRank != null)
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.sort((a, b) => a.displayRank - b.displayRank)
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.map((game) => game.id)
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.map((template) => template.id)
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success.value = '홈 화면 템플릿 순서를 저장했어요.'
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} catch (e) {
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error.value = '템플릿 순서 저장에 실패했어요.'
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@@ -85,9 +85,9 @@ export function useAdminFeaturedGames({
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return {
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destroyFeaturedSortable,
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syncFeaturedSortable,
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addFeaturedGame,
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removeFeaturedGame,
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moveFeaturedGame,
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addFeaturedTemplate,
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removeFeaturedTemplate,
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moveFeaturedTemplate,
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saveFeaturedOrder,
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}
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}
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