릴리스: v1.4.28 관리자 템플릿 내부 이름층 추가 정리
This commit is contained in:
@@ -11,10 +11,10 @@ export function useAdminGameManager({
|
||||
thumbFile,
|
||||
itemPreviewUrls,
|
||||
itemFileInput,
|
||||
gameItemListEl,
|
||||
gameItemSortable,
|
||||
savedGameItemOrderIds,
|
||||
isGameLoading,
|
||||
templateItemListEl,
|
||||
templateItemSortable,
|
||||
savedTemplateItemOrderIds,
|
||||
isTemplateLoading,
|
||||
activeTemplateRequest,
|
||||
templateRequests,
|
||||
customItemModalOpen,
|
||||
@@ -49,21 +49,21 @@ export function useAdminGameManager({
|
||||
return src.split('/').pop() || item.file?.name || 'item'
|
||||
}
|
||||
|
||||
function destroyGameItemSortable() {
|
||||
if (gameItemSortable.value) {
|
||||
gameItemSortable.value.destroy()
|
||||
gameItemSortable.value = null
|
||||
function destroyTemplateItemSortable() {
|
||||
if (templateItemSortable.value) {
|
||||
templateItemSortable.value.destroy()
|
||||
templateItemSortable.value = null
|
||||
}
|
||||
}
|
||||
|
||||
async function syncGameItemSortable() {
|
||||
async function syncTemplateItemSortable() {
|
||||
await nextTick()
|
||||
destroyGameItemSortable()
|
||||
if (!gameItemListEl.value || !selectedTemplate.value?.items?.length) return
|
||||
destroyTemplateItemSortable()
|
||||
if (!templateItemListEl.value || !selectedTemplate.value?.items?.length) return
|
||||
|
||||
gameItemSortable.value = Sortable.create(gameItemListEl.value, {
|
||||
templateItemSortable.value = Sortable.create(templateItemListEl.value, {
|
||||
animation: 160,
|
||||
draggable: '[data-game-item-id]',
|
||||
draggable: '[data-template-item-id]',
|
||||
forceFallback: true,
|
||||
fallbackOnBody: false,
|
||||
filter: '[data-no-drag]',
|
||||
@@ -124,31 +124,30 @@ export function useAdminGameManager({
|
||||
|
||||
if (!selectedTemplateId.value) {
|
||||
selectedTemplate.value = null
|
||||
savedGameItemOrderIds.value = []
|
||||
destroyGameItemSortable()
|
||||
savedTemplateItemOrderIds.value = []
|
||||
destroyTemplateItemSortable()
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
isGameLoading.value = true
|
||||
isTemplateLoading.value = true
|
||||
const data = await api.getTopic(selectedTemplateId.value)
|
||||
const loadedTemplate = data.template || data.topic || null
|
||||
selectedTemplate.value = {
|
||||
...data,
|
||||
game: loadedTemplate,
|
||||
template: loadedTemplate,
|
||||
items: (data.items || []).map((item) => ({
|
||||
...item,
|
||||
draftLabel: item.label,
|
||||
})),
|
||||
}
|
||||
savedGameItemOrderIds.value = (data.items || []).map((item) => item.id)
|
||||
await syncGameItemSortable()
|
||||
savedTemplateItemOrderIds.value = (data.items || []).map((item) => item.id)
|
||||
await syncTemplateItemSortable()
|
||||
} catch (e) {
|
||||
selectedTemplate.value = null
|
||||
error.value = '템플릿 정보를 불러오지 못했어요.'
|
||||
} finally {
|
||||
isGameLoading.value = false
|
||||
isTemplateLoading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
@@ -350,8 +349,8 @@ export function useAdminGameManager({
|
||||
draftLabel: item.label,
|
||||
})),
|
||||
}
|
||||
savedGameItemOrderIds.value = (data.items || []).map((item) => item.id)
|
||||
await syncGameItemSortable()
|
||||
savedTemplateItemOrderIds.value = (data.items || []).map((item) => item.id)
|
||||
await syncTemplateItemSortable()
|
||||
success.value = '기본 아이템 순서를 저장했어요.'
|
||||
} catch (e) {
|
||||
error.value = '기본 아이템 순서 저장에 실패했어요.'
|
||||
@@ -360,8 +359,8 @@ export function useAdminGameManager({
|
||||
|
||||
return {
|
||||
requestItemFilename,
|
||||
destroyGameItemSortable,
|
||||
syncGameItemSortable,
|
||||
destroyTemplateItemSortable,
|
||||
syncTemplateItemSortable,
|
||||
mergeRequestItemsIntoDrafts,
|
||||
removeUploadDraft,
|
||||
loadTemplate,
|
||||
|
||||
Reference in New Issue
Block a user