릴리스: v1.2.61 게임 템플릿 검색과 즐겨찾기 추가
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@@ -1,13 +1,32 @@
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const express = require('express')
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const { listGames, getGameDetail } = require('../db')
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const { listGames, getGameDetail, findGameById, favoriteGame, unfavoriteGame } = require('../db')
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const { requireAuth } = require('../middleware/auth')
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const router = express.Router()
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router.get('/', async (req, res) => {
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const games = await listGames()
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const games = await listGames(req.session?.userId || '')
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res.json({ games })
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})
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router.post('/:gameId/favorite', requireAuth, async (req, res) => {
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const game = await findGameById(req.params.gameId)
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if (!game || game.id === 'freeform') return res.status(404).json({ error: 'not_found' })
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await favoriteGame({ userId: req.session.userId, gameId: game.id })
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const games = await listGames(req.session.userId)
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const updated = games.find((entry) => entry.id === game.id) || { ...game, isFavorited: true }
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res.json({ game: updated })
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})
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router.delete('/:gameId/favorite', requireAuth, async (req, res) => {
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const game = await findGameById(req.params.gameId)
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if (!game || game.id === 'freeform') return res.status(404).json({ error: 'not_found' })
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await unfavoriteGame({ userId: req.session.userId, gameId: game.id })
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const games = await listGames(req.session.userId)
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const updated = games.find((entry) => entry.id === game.id) || { ...game, isFavorited: false }
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res.json({ game: updated })
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})
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router.get('/:gameId', async (req, res) => {
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const detail = await getGameDetail(req.params.gameId)
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if (!detail) return res.status(404).json({ error: 'not_found' })
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