릴리스: v1.3.34 관리자 아이템 라이브러리 정리

This commit is contained in:
2026-04-01 15:59:09 +09:00
parent 6bbbbc1633
commit fb00ddb1d8
6 changed files with 291 additions and 84 deletions

View File

@@ -649,6 +649,11 @@ async function listGameItems(gameId) {
return rows.map(mapGameItemRow)
}
async function findGameItemById(itemId) {
const rows = await query('SELECT id, game_id, src, label, created_at FROM game_items WHERE id = ? LIMIT 1', [itemId])
return mapGameItemRow(rows[0])
}
async function getGameDetail(gameId) {
const game = await findGameById(gameId)
if (!game) return null
@@ -1208,32 +1213,60 @@ async function getCustomItemUsageMeta() {
async function listCustomItems({ queryText = '', page = 1, limit = 50, orphanOnly = false } = {}) {
const normalizedLimit = Math.min(Math.max(Number(limit) || 50, 1), 200)
const normalizedPage = Math.max(Number(page) || 1, 1)
const hasQuery = !!(queryText || '').trim()
const search = `%${(queryText || '').trim()}%`
const whereClause = hasQuery ? 'WHERE c.label LIKE ? OR c.src LIKE ? OR u.email LIKE ? OR u.nickname LIKE ?' : ''
const params = hasQuery ? [search, search, search, search] : []
const searchText = (queryText || '').trim()
const hasQuery = !!searchText
const search = `%${searchText}%`
const rows = await query(
`
SELECT
c.id,
c.owner_id,
c.src,
c.label,
c.created_at,
u.nickname,
u.email
FROM custom_items c
INNER JOIN users u ON u.id = c.owner_id
${whereClause}
ORDER BY c.created_at DESC
`,
params
)
const [customRows, gameItemRows, usageMeta] = await Promise.all([
query(
`
SELECT
c.id,
c.owner_id,
c.src,
c.label,
c.created_at,
u.nickname,
u.email
FROM custom_items c
INNER JOIN users u ON u.id = c.owner_id
${hasQuery ? 'WHERE c.label LIKE ? OR c.src LIKE ? OR u.email LIKE ? OR u.nickname LIKE ?' : ''}
ORDER BY c.created_at DESC
`,
hasQuery ? [search, search, search, search] : []
),
query(
`
SELECT
gi.id,
gi.game_id,
gi.src,
gi.label,
gi.created_at,
g.name AS game_name
FROM game_items gi
INNER JOIN games g ON g.id = gi.game_id
${hasQuery ? 'WHERE gi.label LIKE ? OR gi.src LIKE ? OR gi.game_id LIKE ? OR g.name LIKE ?' : ''}
ORDER BY gi.created_at DESC
`,
hasQuery ? [search, search, search, search] : []
),
getCustomItemUsageMeta(),
])
const { usageMap, linkedGamesMap } = await getCustomItemUsageMeta()
const allItems = rows
.map((row) => ({
const templateLinkedBySrc = new Map()
gameItemRows.forEach((row) => {
if (!row?.src) return
if (!templateLinkedBySrc.has(row.src)) templateLinkedBySrc.set(row.src, new Map())
templateLinkedBySrc.get(row.src).set(row.game_id, {
id: row.game_id,
name: row.game_name || row.game_id,
})
})
const customItems = customRows.map((row) => {
const linkedGames = Array.from((templateLinkedBySrc.get(row.src) || new Map()).values())
return {
id: row.id,
ownerId: row.owner_id,
src: row.src,
@@ -1241,10 +1274,37 @@ async function listCustomItems({ queryText = '', page = 1, limit = 50, orphanOnl
createdAt: Number(row.created_at),
ownerName: row.nickname || row.email,
ownerEmail: row.email,
usageCount: usageMap.get(row.id) || 0,
linkedGames: linkedGamesMap.get(row.id) || [],
}))
.filter((item) => (orphanOnly ? item.usageCount === 0 : true))
usageCount: usageMeta.usageMap.get(row.id) || 0,
linkedGames,
sourceType: 'user',
sourceLabel: '사용자 업로드',
canDelete: true,
}
})
const templateItems = gameItemRows.map((row) => ({
id: row.id,
ownerId: '',
src: row.src,
label: row.label,
createdAt: Number(row.created_at),
ownerName: row.game_name || row.game_id,
ownerEmail: '',
usageCount: (templateLinkedBySrc.get(row.src) || new Map()).size,
linkedGames: Array.from((templateLinkedBySrc.get(row.src) || new Map()).values()),
sourceType: 'template',
sourceLabel: '관리자 템플릿',
canDelete: false,
sourceGameId: row.game_id,
sourceGameName: row.game_name || row.game_id,
}))
const allItems = [...customItems, ...templateItems]
.filter((item) => {
if (!orphanOnly) return true
return item.sourceType === 'user' && item.usageCount === 0 && item.linkedGames.length === 0
})
.sort((a, b) => Number(b.createdAt || 0) - Number(a.createdAt || 0))
const total = allItems.length
const offset = (normalizedPage - 1) * normalizedLimit
@@ -1935,6 +1995,7 @@ module.exports = {
listGames,
findGameById,
listGameItems,
findGameItemById,
getGameDetail,
createGame,
updateGameThumbnail,

View File

@@ -75,7 +75,7 @@ async function optimizeAndPersist({ file, width, height, fit, quality }) {
}
}
const filename = String(Date.now()) + '-' + nanoid() + '.webp'
const filename = nanoid() + '.webp'
const absoluteDir = path.join(UPLOAD_ROOT, OPTIMIZED_DIR)
const absolutePath = path.join(absoluteDir, filename)
const src = '/uploads/' + OPTIMIZED_DIR + '/' + filename

View File

@@ -8,6 +8,7 @@ const { nanoid } = require('nanoid')
const {
findUserById,
findGameById,
findGameItemById,
createGame,
listGames,
updateGameThumbnail,
@@ -322,12 +323,12 @@ async function removeCustomItemFiles(items) {
)
}
async function promoteCustomItemToGameItem({ customItem, gameId }) {
async function promoteLibraryItemToGameItem({ item, gameId }) {
return createGameItem({
id: nanoid(),
gameId,
src: customItem.src || '',
label: customItem.label,
src: item.src || '',
label: item.label,
})
}
@@ -428,6 +429,8 @@ router.delete('/custom-items/:itemId', requireAdmin, async (req, res) => {
const result = await listCustomItems({ page: 1, limit: 200, orphanOnly: false })
const target = result.items.find((item) => item.id === req.params.itemId)
if (!target) return res.status(404).json({ error: 'not_found' })
if (!target.canDelete) return res.status(409).json({ error: 'item_locked' })
if (target.linkedGames.length > 0) return res.status(409).json({ error: 'item_linked' })
if (target.usageCount > 0) return res.status(409).json({ error: 'item_in_use' })
const items = await findCustomItemsByIds([target.id])
@@ -447,9 +450,11 @@ router.post('/custom-items/:itemId/promote', requireAdmin, async (req, res) => {
if (!game) return res.status(404).json({ error: 'game_not_found' })
const customItem = await findCustomItemById(req.params.itemId)
if (!customItem) return res.status(404).json({ error: 'not_found' })
const gameItem = customItem ? null : await findGameItemById(req.params.itemId)
const sourceItem = customItem || gameItem
if (!sourceItem) return res.status(404).json({ error: 'not_found' })
const item = await promoteCustomItemToGameItem({ customItem, gameId: game.id })
const item = await promoteLibraryItemToGameItem({ item: sourceItem, gameId: game.id })
res.json({ item })
})