Files
tier-maker/frontend/src/composables/useAdminFeaturedGames.js

94 lines
2.7 KiB
JavaScript

import { nextTick } from 'vue'
import Sortable from 'sortablejs'
export function useAdminFeaturedGames({
api,
featuredListEl,
featuredSortable,
featuredGameIds,
games,
resetMessages,
success,
error,
}) {
function destroyFeaturedSortable() {
if (featuredSortable.value) {
featuredSortable.value.destroy()
featuredSortable.value = null
}
}
async function syncFeaturedSortable() {
await nextTick()
destroyFeaturedSortable()
if (!featuredListEl.value) return
featuredSortable.value = Sortable.create(featuredListEl.value, {
animation: 160,
draggable: '[data-featured-id]',
handle: '[data-featured-handle]',
ghostClass: 'ghost',
chosenClass: 'chosen',
onEnd: (evt) => {
if (evt.oldIndex == null || evt.newIndex == null || evt.oldIndex === evt.newIndex) return
const nextIds = [...featuredGameIds.value]
const [moved] = nextIds.splice(evt.oldIndex, 1)
nextIds.splice(evt.newIndex, 0, moved)
featuredGameIds.value = nextIds
},
})
}
function addFeaturedGame(gameId) {
resetMessages()
if (!gameId || featuredGameIds.value.includes(gameId)) return
if (featuredGameIds.value.length >= 50) {
error.value = '상단 고정 게임은 최대 50개까지만 설정할 수 있어요.'
return
}
featuredGameIds.value = [...featuredGameIds.value, gameId]
syncFeaturedSortable()
}
function removeFeaturedGame(gameId) {
resetMessages()
featuredGameIds.value = featuredGameIds.value.filter((id) => id !== gameId)
syncFeaturedSortable()
}
function moveFeaturedGame(gameId, direction) {
const currentIndex = featuredGameIds.value.indexOf(gameId)
const nextIndex = currentIndex + direction
if (currentIndex < 0 || nextIndex < 0 || nextIndex >= featuredGameIds.value.length) return
const nextIds = [...featuredGameIds.value]
const [moved] = nextIds.splice(currentIndex, 1)
nextIds.splice(nextIndex, 0, moved)
featuredGameIds.value = nextIds
syncFeaturedSortable()
}
async function saveFeaturedOrder() {
resetMessages()
try {
const data = await api.updateAdminGameDisplayOrder({ gameIds: featuredGameIds.value })
games.value = data.games || []
featuredGameIds.value = games.value
.filter((game) => game.displayRank != null)
.sort((a, b) => a.displayRank - b.displayRank)
.map((game) => game.id)
success.value = '홈 화면 게임 순서를 저장했어요.'
} catch (e) {
error.value = '게임 순서 저장에 실패했어요.'
}
}
return {
destroyFeaturedSortable,
syncFeaturedSortable,
addFeaturedGame,
removeFeaturedGame,
moveFeaturedGame,
saveFeaturedOrder,
}
}